Azorius Guild deck

by angelofdisaster000 on 24 November 2012

Main Deck (77 cards)

Sideboard (0 cards)

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Deck Description

this is my idea for an azorius deck, any ideas? It's based on repeatedly detaining, but still dealing damage! :) It's fun, but you have to be good at magic to play it, it's quite challenging, but so worth it! got me second place at FNM time using it, the next friday i got first! It's definitely a good deck!

Deck Tags

  • Control

Deck at a Glance

Social Stats

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This deck has been viewed 2,564 times.

Mana Curve

Mana Symbol Occurrence

4332000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Azorius Guild deck

any editing needed???

0
Posted 24 November 2012 at 16:54

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Well, You might wanna get this deck down to 60 cards first.
I'm not exactly sure what you want this deck to do other than detaining.

One thing for sure, lose the following cards:
Azor's Elocutor - They don't fit in your deck, getting the counters to win are VERY unlikely to happen.
Isperia's Skywatch - 6 drop for a measly 3/3 and a single creature detain? Not worth it, might as well run more Isperia, Supreme judge, then again, there are better spells.
Skymark Roc - They're pretty awesome in limited but in constructed it's a very different story. You'll see when someone drops a thragtusk. Because everyone plays that.
Dramatic Rescue - There are better unsummon spells. Like Unsummon. You'll see that one mana can make THAT much a difference. Then again, there's cyclonic rift that I find more fitting, it also targets permanent. But I'm guessing you only put those to save your own creatures and drop them again for extra detain.
I see you're running Terminus and Supreme Verdict. Why? Do you want to wipe your own creatures? If you plan to detain, you're going to need some creatures to fight back. Terminus isn't fit for your deck either, i would rather run supreme verdict twice if you still wanna keep the board wipes.
Faerie Imposter - Looks great on paper when it bounce an arrester back in your hands but the moment you get your only creature removed, it's gone as well, not a risk worth taking since the result isn't all that great either.
Azorius Justiciar - Not worth the mana, even if it detains two.
New Prav Guildmage - I'm not sure if it's worth detaining for 5 mana. I guess it could use some playtesting.
Righteous Authority - the moment you play it, your creature will die. it's a strong card, but 5 mana isn't worth the risk. Then again, if it stays on board, it's crazy stupid strong on an unblockable creature.

*Assuming you have the money*
You want 4 restoration angel for sure. They're your main threat, hard to deal with because of that awesome 4 toughness.
I also suggest the sublime archangel, it's lovely if it gets to attack alone.
Get 4 detention sphere or add Oblivion Ring, it rids other detention sphere.
Tamiyo is worth giving some thoughts into. She's a blast. Might as well play Jace too.

There's some more tweaking, i mean, alot of tweaking to do to get a perfect curve and stuff.
Detain is a good mechanic, but sadly, right now it's a bit weak.

1
Posted 24 November 2012 at 20:54

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MistaWinstrom has deleted this comment.

Posted 05 December 2012 at 00:56

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Man it seems I overlooked Tamiyo. When I first looked at her I was pretty convinced she was the worst planeswalker I have ever seen, but her abilities aren't bad at all especially in a control deck. Restoration Angels are pretty smart choice in there too.

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Posted 05 December 2012 at 00:58

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Emancipation Angel isn't a bad choice for a little more reliability and power compared to the faerie imposter; basically a poor man's version of restoration angel.

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Posted 05 December 2012 at 01:21

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ya, i think i need to fill a couple holes in this deck with some more powerful creatures, and emancipation angel definitely helps.

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Posted 05 December 2012 at 01:23

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