Charge Forth for the Red Glory

by AnkokuRaven on 20 May 2013

Main Deck (64 cards)

Instants (4)



Land (20)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

An attempt to update my old, unsuccessful attempt at kuldotha red

How to Play

for those who don't know, Kuldotha Red utilizes cheep artifacts, 0 drops especially, to produce tokens. turn one 0 drop, one mountain, tap sac kuldotha red, get 3 goblins.

with Shrapnel blast and goblin grenade, you can blow up your goblins or artifacts for a brilliant finale.

Firefist striker replaces my old "order and Chaos" because its one mana cheaper and reusable, granted it will take a turn to be useful, but if your not attacking with enough critters to activate battalion then your running the deck wrong.

flayer husk provides a 1 drop 1/1 that can be recycled as an equip, as well as sac-fodder

id love to run a mox opal, but i'm trying to be realistic on price.

Deck Tags

  • kudoltha
  • Red
  • Mono Red
  • Goblin
  • Token
  • artifact.

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 1,093 times.

Mana Curve

Mana Symbol Occurrence

000200

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Charge Forth for the Red Glory

i would rather put in goblin wardriver over the striker so you could get more battlecry going. or loyalists so you could get first strike.

0
Posted 20 May 2013 at 04:36

Permalink