AiR

by Anubuss on 06 January 2011

Main Deck (60 cards)

Artifacts (10)


Enchantments (3)


Land (17)

Sideboard (0 cards)

No sideboard found.

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Deck Description

A revamped version of All in Red from "old" Extended. It's geared as a budget Legacy list.

Ideally it plays out like this:
Turn 1: minor accel into Disruption (3Sphere, Blood Moon Effect)
Turn 2: Bomb (Deus for the soft lock, Pit Dragon / Demigod for raw beats)

Please check out my other decks as well.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

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This deck has been viewed 1,790 times.

Mana Curve

Mana Symbol Occurrence

00206820

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for AiR

Drew a sample hand, got turn one Demigod of Revenge, via 2 Rite of Flame and a Seething Song. You sir, are doing it right.

0
Posted 06 January 2011 at 00:22

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Yeah, it's really easy to get powerful turn 1 plays like that, but you usually need the disruption turn 1 to help stave off removal (which is why I like 3Sphere on turn 1, then Deus on turn 2). Once you dump your hand, you need to win quick.

The Wastelands might just be a bit of overkill, but they do help to off balance the other deck.

0
Posted 06 January 2011 at 00:44

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