Abzan Warriors

by Arcanisofall on 30 March 2015

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

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Deck Tags

  • Tribal
  • Warriors
  • Commander
  • abzan

Deck at a Glance

Social Stats

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This deck has been viewed 1,792 times.

Mana Curve

Mana Symbol Occurrence

48018023

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Abzan Warriors

So, primarily themed Warriors with an Aura/Counters sub-type. Interesting. Does Daghatar fit the bill for this plan? He's somewhat slow and costly to distribute counters (3 mana for a single counter to move seems somewhat obtuse). Have you considered Anafenza? While she wouldn't fit into the Warrior archetype (Soldier, after all), she would still help this deck wreck face by allowing you counter advantage for an attack as a price AND graveyard advantage by having the only populated graveyard. Oh, and a 3 CMC for a 4/4 is a steal.
I also noted that there's no board wipe present in your build. As powerful as your warriors can grow, there will be things they just can't beat down, not to mention the ghastly appearance of anything BLUE (Read here: CLONES). To prevent the board from being overpopulated by things potentially more threatening to you, look to White and Black. End Hostilities, Life's Finale, Damnation (at $50, unless you own it, good luck), Wrath of God, Fated Retribution... Basically anything to ruin your opponent's plans. For the Green side, get board wipe for your opponent's Enchantments and Artifacts (Fracturing Gust, Wave of Vitriol, Creeping Corrosion, etc.). One last thing Green can help with that you'll need: Flying defense. Look at Squall Line or Hurricane or any X-cost Green bug-b-gone and you'll be set.
Creature-wise, for the most part it's pretty solid. Arashin Foremost, Rhys the Redeemed, Warden of the First Tree, Bramblewood Paragon... All really awesome. Norwood Warrior, Mardu Hateblade, Disowned Ancestor, Kin-Tree Warden... Kinda ho-hum, to be honest. Butcher of Malakir could help you whittle down your opponent's field every time they hit something of yours, and he's a hefty 5/4 Flier. Another idea to consider is: You have Warriors, why not make them Vampire Warriors? By this, of course, I mean Mephidross Vampire, who turns every other creature you control into a Vampire that gains +1/+1 counters! Add him in and then you can toss in stuff like Bloodlord of Vaasgoth, which will also give you more +1/+1 counters! This could get out of hand very quickly, and your warriors could very easily overwhelm any opponent, especially with the Coat of Arms out (Vampire AND Warrior bonuses? Scary). Card advantage becoming an issue? Drumhunter can help with this, provided you have a big guy out on the field every end of turn. Need some epic face-beating abilities to overwhelm the walls? Throw in Jazal Goldmane and pump him full of mana and watch it all fall apart. Want more Warrior tokens to build your army? Throw in Nath of the Gilt-Leaf and watch the army grow while your opponent's hand withers.Need more global abilities for your warriors? Throw in Tuskguard Captain for Trample, or Abzan Falconer for Flying (only one of these isn't a Warrior).
When it comes down to the artifacts, there's only one thing I can truly think to say in this situation, and that is Bow of Nylea. Deathtouch for your attacking creatures, tucking for your OR your opponent's graveyard, Flying defense AND counter generation means that this should be a given in this deck. Or any deck with Green in it, honestly. You could use some more mana ramping as well, now that I think about it. Armillary Sphere, Darksteel Ingot, Exploration Map, Burnished Hart, even Abzan Banner. Just something to help boost mana.

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Posted 07 April 2015 at 14:07

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thank you! this is exactly what i was looking for, feedback and suggestions on my deck ideas.

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Posted 07 April 2015 at 14:31

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jazal, a board wipe and more flying/artifact hate i can get behind.

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Posted 07 April 2015 at 14:34

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but does bloodlord of vaasgoth combo with mephidross vampire?

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Posted 07 April 2015 at 14:35

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or do i need to find room for conspiracy?

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Posted 07 April 2015 at 14:42

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also the curve is kinda low for commander, not much ramp needed, abzan banner and drum hunter sound good but idk about the rest just yet.

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Posted 07 April 2015 at 14:48

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Wow, that was quick, all things considered.
For more Flying hate that gets behind you affinity for enchantments, look at Raking Canopy or Gravity Well.

As for the Bloodlord/Mephidross Combo, I believe you're correct, since it refers only to "creatures you control". I checked with the rulings on it, and it appears I put the cart ahead of the horse. You could run Conspiracy, but it would probably be better to just forgo the secondary combo and just stick with the 'Dross. On top of that, if you're looking for another thing to work in tangent with the 'Dross, you could run Hardened Scales or Rite of Passage.

As for the low curve, you'll still want some more fetch. Even just two spells/mana dorks/artifacts will make a world of difference in your mana production, especially when someone decides to Armageddon.

And something else I should have mentioned previously but didn't is graveyard retrieval. The occasional Umbra can help with this, but overall, your graveyard playability is rather low. I'd suggest, since a grand majority of your permanents are CMC 3 or less, replacing one of the Aura magi (probably the Giant) with the Sun Titan. Even if your graveyard is bereft of any other permanents, he can grab lands as well. Reveillark or Karmic Guide can also help to this extent, but Sun Titan is by far the superior since he retrieves permanents.

Oh, and Duneblast!

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Posted 07 April 2015 at 15:59

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gravity well creates a non-bo with abzan falconer and the cluestones are great with sun titan for obvious reasons.

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Posted 07 April 2015 at 16:42

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True, was thinking in terms of not having ANY flying, though. And yeah, that does help with the whole mana-fixing and the card draw issue, good idea. I have one last suggestion in terms of lands (I know, you've got a pretty good spread already), and that is Krosan Verge. Any land that lets you get TWO lands after sacrificing it is amazing, not to mention any color fixing is solved by just grabbing your shock lands. One and done.

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Posted 08 April 2015 at 01:25

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Your right, krosan Grip is awesome, but I am slightly annoyed at the fact that I missed that Jazal was a warrior when i was building this deck.

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Posted 08 April 2015 at 12:34

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