Mysteries of the sea

by Arcanisofall on 07 April 2015

Main Deck (100 cards)

Sideboard (0 cards)

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Deck Tags

  • Commander
  • Mono Blue
  • Control
  • arcanis

Deck at a Glance

Social Stats

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This deck has been viewed 1,188 times.

Mana Curve

Mana Symbol Occurrence

0101000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Mysteries of the sea

Hello again!
I see blue made it to the forefront this time.
I look through this list, and I applaud the Enter the Infinite, but I notice its best friend is missing. Laboratory Maniac and Enter the Infinite were pretty much made for each other as an alternate win-con, no?
Since I started with a creature, let me start there, I guess. There's a few of these guys that seem like they came to the wrong party (I'm looking at you, Battlefield Thaumaturge, Meletis Charlatan and Daring Thief). For spell replication, I'd suggest Uyo, Silent Prophet, since she flies and it only costs 2 colorless to activate her ability (plus land return, but that's not bad, honestly). Instead of the Thief, consider this guy instead: Roil Elemental. For six mana you get a creature that rewards you for using land return mechanics in the way of granting you opponent's creatures every time you lay land down. Kederekt Leviathan will help with removal and tempo as well, so keep him in mind. And lastly, you say you want to counter? Try Draining Whelk, a creature-counter spell that gets counters from countering a spell. Counter an X-spell and chances are you are now the proud owner of a giant flying spaghetti monster.
There are some spells I see that definitely need to be in here (Dig Through Time, Dissipate, Rewind, Impulse), but then there's all these other ones that could use some optimizing. There's a marked lack of clone spells, with the exception of Clone Legion. Try out a Rite of Replication and you'll never regret putting it into any deck with blue in it. Fated Infatuation is even pretty decent since it gives you some scry on your turn as well as a copy. Cackling Counterpart has dual playability thanks to Flashback, and Supplant Form works on any creature and either grants tempo or works in your favor to return a creature for another use (such as the Whelk). Counterspells are another really big part of your arsenal, but there's only 10 total, and some of them are kind of bleh. Again, Rewind and Dissipate are really great, but Logic Knot is probably the most detrimental to your deck, and the specified counters will just rot in your hand. For more shenanigans, throw in Deprive and Familiar's Ruse. Both cost two blue and require a boomerang of sorts, which is just what your deck wants. For downright counters, Last Word will shut them down, 'nuff said. Classic Counterspell is a great card still, and Arcane Denial will give you and your opponent (if they remember) cards. Discombobulate works as a counter and a Sage Owl at the same time, and Dismiss gives you a card in addition to the counter. Dream Fracture works similarly to Arcane Denial, but only does one card instead of the two.

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Posted 08 April 2015 at 02:16

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ok so i reviewed your suggestions, and think all of them deserve a slot except for Kederekt Leviathan, if only because it also bounces Omniscience, which makes it so much harder for me to come back from it. I also made a couple changes of my own, pact of negation, nephalia smuggler and elite arcanist, elite arcanist combo's ridiculously well with fated infatuation, allowing you to copy it for additional reserved spells or any other creature.

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Posted 08 April 2015 at 11:55

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True, I forgot about Arcanist. He's really good. Instead of Kederekt Leviathan, how about Cyclonic Rift?

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Posted 08 April 2015 at 12:08

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Panoptic Mirror is unfortunately banned. Good looking deck otherwise

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Posted 08 April 2015 at 14:40

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Dang, I completely overlooked the artifacts. Keegan's right, that thing is banned for being too horribly broken. Try Mirari instead, so at least you can do some more spell copying.

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Posted 08 April 2015 at 14:42

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That's disappointing

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Posted 08 April 2015 at 14:52

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Hey Azrael, do you play modern, or just commander?

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Posted 08 April 2015 at 14:52

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I pretty much play Commander since T2 and Modern has gotten so bloody expensive, but I still play Modern from time to time.

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Posted 08 April 2015 at 14:56

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because I tried to take the standard-legal warrior deck into modern but I have no idea which combat tricks are playable in modern.

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Posted 08 April 2015 at 14:57

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or whether or not some of the more expensive costing warriors are playable.

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Posted 08 April 2015 at 14:58

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BW Warriors?
If so, you're gonna want low cost creatures, such as Bloodsoaked Champion, to populate your deck for aggro. Another really effective tool for this would be Atheos, the God of Passage. Make them have to pay life to keep your creatures in the graveyard, or else you have a consistent aggro army. BW is kind of low in hasty creatures, though, which is probably its biggest detractor in Modern.

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Posted 08 April 2015 at 15:04

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