Elf Haven

by archivist on 14 June 2013

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

A Mono-green Tribal Midranged Elf deck. Nuff said.

How to Play

Play land. Summon elves. Gain boosts. Swing. Repeat.

Deck Tags

  • Green
  • Elves
  • Tribal
  • Fast

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,076 times.

Mana Curve

Mana Symbol Occurrence

000056

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Elf Haven

Please feel free to add suggestions and comments. Am trying to keep it in Legacy.

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Posted 17 June 2013 at 20:40

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NICE, i recommend dropping three nissa's though the only use of that is higher chance in draw but if you end up with one the other three are sort of useless due to her 2 plus abilities and 1 negative to replace the nissa use a lure and gaze of the gorgon also maybe a might of the masses

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Posted 17 June 2013 at 20:55

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Thanks, will do!

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Posted 17 June 2013 at 20:57

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I think you need some trample potential, and possibly some card draw. You can swarm pretty quickly, but your opponent can still chump block if they're also running something fast. I see the possibility of running out of steam, especially if you face a board wipe.

My suggestions:

- No need for Wellwisher, really...you can gain plenty of life with Nissa if you need it.

- Ezuri, Renegade Leader. Get him, run him. Provides some protection and, perhaps more critically, built-in Overrun for your whole team. Game ender, he is, and you could quite possibly be able to garner the mana to play him and activate his Overrun all in the same turn with all the mana potential your deck has.

- For wider protection, perhaps consider Eladamri, Lord of Leaves...if you can find him.

- For more team pumping potential, maybe Gempalm Strider? No trample, but there are worse things then a card draw and +2/+2 pump for all your creatures.

- Imperious Perfect. If you can acquire any, run them over Elvish Champion.

- Sylvan Messenger wouldn't be bad as a 1- or 2-of. Certainly should be card for card draw, and that built-in trample can be great once she's pumped by her comrades.

- Speaking of trample, Rancor is NEVER a bad idea in green.

- Hard to get, but since many people don't even seem to know to look for it: Skyshroud Poacher. Check it out.

- Elvish Promenade, at least in the sideboard.

Okay, I think that's enough for now. :-) Your deck is not bad by any means, and should destroy anything that's not really quick. But if you want suggestions, those are some I can think of off the top of my head.

Good luck!

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Posted 17 June 2013 at 20:57

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Thanks! I really considered Elvish promenade, will do running it. I am kinda low on budget, so a lot of those cards are out, but I own a few Rancors and will get the Renegade Leader.

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Posted 17 June 2013 at 21:01

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renegade leader is useful within reason speed wise u had it going to dont need to add trample because of ur big swingers
and high amount of creatures the only effective blocker would be tokens also with lure all creatures must block chosen creature choose llanowar elves and Lure comboed with gaze of the gorgon make them all block a creature when they do gaze of the gorgon destroys all creatures that blocked ur creature,regenerate ur creature

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Posted 17 June 2013 at 21:07

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i also have eladmri in my elfdeck yes i agree that would be usefull

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Posted 17 June 2013 at 21:14

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