Mill Mill Mill Mill 'Till you ..

by Artorivs on 06 October 2010

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Mill deck.

Deck Tags

  • Mill

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 913 times.

Mana Curve

Mana Symbol Occurrence

0371800

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mill Mill Mill Mill 'Till you drop

if you want to make a serious mill deck you have to focus a whole lot more. right now this deck is awe full

1
Posted 06 October 2010 at 18:43

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I agree

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Posted 06 October 2010 at 19:31

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Lol, real constructive guys.

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Posted 06 October 2010 at 19:37

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try telling why its awful?

but yeah. so far this deck is more focused on half milling them, half killing them, and half control... not going to work...

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Posted 06 October 2010 at 20:08

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your right Urza i should say why


what you said

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Posted 14 October 2010 at 18:13

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I would suggest maybe throwing in another Jace or two. Lately I have seen other blue decks play Jace just so they can kill off other Jace's, regardless if they are a Mill deck or not. Just something to keep in mind. Also, this deck doesn't seem like it has a lot of "focused" Mill power. It has 1-2 of each few Mill cards you have chosen. Who knows, it could be enough, but it seems like its calling it close. I think adding more Mind Funerals wouldn't hurt at all, as well as adding a few Tome Scours. Tome Scour isn't as powerful of a card, but when you are short on mana it helps to get the ball rolling. I like the idea of the Distortion Strike and Sword of Body and Mind on a creature, that has a huge Mill potential. However, If you are going to go for that angle, why not go for Whispersilk Cloak and a few more Sword's?

Have you play tested this deck yet? The amount of mana producing lands in this deck is kind of alarming. Does it feel like you have an efficient amount of mana?

Overall you have a lot of good cards in this deck. I am just concerned you'll run into the "one of" factor often. Only having one of key cards, which could get countered/exiled/etc, may screw you in the end. It may be wise to narrow down which cards you really want to run, and add more of those, and cut some of the "one of" cards.

Hope this helps out some.

2
Posted 06 October 2010 at 19:34

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It does, thanks for the criticism. I'm quite the casual player and just wanted to put the deck down somewhere while I was thinking of it. You do have a point with the only 'one of' cards, but I like the idea of trying to make a strategy on the fly instead of having one that'll reliably come up. I obviously realize that isn't competitive, but it's more fun for me to play that way, since all the games I play are casual.

Deck is trying to do way too much still, too, as other people pointed out.

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Posted 07 October 2010 at 11:38

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Artorivs, are you trying to keep this deck any certain type or "legal" for tournaments? If not, then theres a wide variety of suggestions I could throw in. Theres nothing wrong with making fun decks :P.

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Posted 07 October 2010 at 14:25

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No, it's a 'just for fun' deck. It's also there to kind of keep track of what cards are going in there. Most of the deck is built around what I have rather than what would be 'ideal', too. Ex: I only have one Jace, that kind of thing.

Definitely just a 'for fun' deck. It was built with milling in mind, but I only have so many cards that have a mill like effect. Any suggetions on cards to look into or that kind of stuff would be cool, thanks for the interest and help.

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Posted 07 October 2010 at 15:23

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Go more Jace's Erasure, Memory Erosion, traumatize, haunting echoes, glimpse the unthinkable, tomb scour, hedron crab, and grind clock.

Screw out the Distortion strike, unsummon, dispel, negate, doom blade, duress, rise from the grave, telepathy, all the creatures except nemesis of reason and echo mage, and all the artifacts.

Try also doing a Quest for Ancient Secrets to replenish your deck of millers.

So far youve made a deck that is trying to do too much. focus on milling.

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Posted 06 October 2010 at 20:15

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Urza, it looks like he/she is aiming for a Type2 deck, so I don't think they can play the Glimpses?

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Posted 06 October 2010 at 22:05

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oh soz....didnt notice that... but still, the deck is a bit too unfocused

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Posted 07 October 2010 at 17:46

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