Beat Up Stuffy Doll

by Baggityicerags on 27 July 2010

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

The deck is based around beating the crap out of Stuffy Doll

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

27
Likes

This deck has been viewed 13,424 times.

Mana Curve

Mana Symbol Occurrence

660320

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Beat Up Stuffy Doll

nice deck. ive seen a couple decks built like this, but this one looks like it runs pretty fast.

0
Posted 27 July 2010 at 11:23

Permalink

i would do furnace of rath instead of gratuitous violence but thats just me. Only because furnace is any damage, and gratuitous is only damage delt by creatures, otherwise good

0
Posted 27 July 2010 at 11:42

Permalink

I thought about that too, the reason i wanted this one was because Stuffy Doll's wording states that he deals the damage, and the difference between Furnace and Violence is that Furnace is all damage, while Violence is only damage that I deal.

0
Posted 27 July 2010 at 16:57

Permalink

Although i think the damage would quadruple by the time he deals it....maybe you're right haha

0
Posted 27 July 2010 at 17:02

Permalink

Very very nice. Love the endless loop of stuffy doll and Guilty conscience. That's just cheap and dirty.

0
Posted 27 July 2010 at 14:39

Permalink

The only problem i'm running into is mana acceleration, does anyone have any ideas to help?

0
Posted 27 July 2010 at 17:07

Permalink

seething song maybe???

0
Posted 27 July 2010 at 17:57

Permalink

You could try Rite of Flame

0
Posted 28 July 2010 at 04:14

Permalink

Also try remote farm and/or sandstone needle, but this is only really going to accelerate the deck if you have it in your opening hand and nothing you could play with just the one mana.

0
Posted 28 July 2010 at 06:54

Permalink

Pyrohemia to ping stuffy and keep field cleared

0
Posted 29 July 2010 at 12:25

Permalink

Rite of Flame mana acceleration.

If you're using snow lands, Skred deals more damage than Electrostatic Bolt by the time Stuffy Doll can be a target.

Also, other good combos with Stuffy Doll is Magmatic Core with Braids of Fire, and Fatal Attraction and Paradox Haze.

0
Posted 05 August 2011 at 22:38

Permalink

Flame Slash!

0
Posted 06 August 2011 at 03:05

Permalink

This is pretty epic man. Stuffy Doll ftw!

The only thing I would say is add blue to the deck colors lol

Oh and as others have said before, a couple Seething Songs and 4 Rite of Flames should help!

0
Posted 06 August 2011 at 21:58

Permalink

Actually, you should throw some Swiftfoot Boots in there as well. Good ol' Stuffy is indestructable, but not immune to being exiled, -1/-1 counters, or becoming unable to tap, and he's your only win-con here so you want to protect him from your opponents (but not yourself lol :p) You could sideboard some cheap counters as well because if Stuffy gets extracted, it's game over!

0
Posted 06 August 2011 at 22:03

Permalink

run mental misstep side board to stop inquisition, dispise and surgical extration

0
Posted 08 August 2011 at 05:55

Permalink

What happens when stuffy doll doesnt get out onto the field?

0
Posted 08 August 2011 at 22:52

Permalink

Wow really nice, the only problem I see is that you don't have any mana ramp, and stuffy Doll casts 5, so what do you do meanwhile?

0
Posted 09 August 2011 at 12:14

Permalink

..........Lose.

2
Posted 09 August 2011 at 14:39

Permalink

as for mana, just throw in one of the many red mana ramp cards, also i put some of the kor with the redistribute dmg abilities, so that way if opponets attacked, they would hurt themselves

0
Posted 09 August 2011 at 15:04

Permalink

Really nice deck, there is only one thing than might be handy to know; you can't win with Stuffy Doll and Guilty Conscience... As far as i can see, you would end up in a loop you can't end wich means its a draw.

0
Posted 09 August 2011 at 15:12

Permalink

No you win. tap the doll for one damage to opponet, then because it dealt damage to a person, it damages itself, meaning it deals damage to an opponet, meaning it damages itself due to guilty conscience again, and that just repeats until you win

0
Posted 09 August 2011 at 15:18

Permalink

So its a step-by-step loop and therefore its not a draw. I'm not really confinced yet. The rule book says:

"104.4b If a game that’s not using the limited range of influence option (including a two-player
game) somehow enters a “loop” of mandatory actions, repeating a sequence of events with no
way to stop, the game is a draw. Loops that contain an optional action don’t result in a draw."

Now I'm from The Netherlands so i don't understand all the words but pretty much get the idea...

0
Posted 09 August 2011 at 15:44

Permalink

Even while an infinite loop is going on, if an opponent would be at 0 or less life, they lose the game when the game state is checked.

704.3. Whenever a player would get priority (see rule 115, "Timing and Priority"), the game checks for any of the listed conditions for state-based actions, then performs all applicable state-based actions simultaneously as a single event.

704.5a If a player has 0 or less life, he or she loses the game.

WotC thought about just about everything, wouldn't you say?

0
Posted 09 August 2011 at 22:05

Permalink

Got it. Thanks for the explanation. And i have to agree with the thinking of everything part.

0
Posted 10 August 2011 at 00:17

Permalink

DanielN has deleted this comment.

Posted 09 August 2011 at 15:41

Permalink

Where are the enlightened tutors? :S

0
Posted 09 August 2011 at 15:54

Permalink

This absolutely needs Enlightened Tutors.

And Swiftfoot Boots to protect Stuffy Doll!!!

Oblivion Ring says bye-bye stuffy dollllllll

0
Posted 09 August 2011 at 21:25

Permalink

Hey check out my version, it might fix your mana problems. Play a couple hands with it:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=211466

0
Posted 09 August 2011 at 15:58

Permalink

I don't see how any Stuffy Doll deck runs better than mine without spending $$$ on dual lands etc.

0
Posted 09 August 2011 at 17:08

Permalink

cool deck. can you check out my goblin deck? http://www.mtgvault.com/ViewDeck.aspx?DeckID=219219

0
Posted 09 August 2011 at 16:05

Permalink

love this deck. stuffy doll can be used for so many strategies :D

0
Posted 09 August 2011 at 20:20

Permalink

Hi Baggityicerags,

Like your deck but I want to win with Stuffy doll on turn 1 backed with counterspells

If you'd like to see how Stuffy Doll can win Legacy Legal on turn 1 check out my

Doll Stuffed with Swan Feathers Deck
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=219653

0
Posted 10 August 2011 at 00:14

Permalink

OMG! im laughing at how much i love the Stuffy Doll and Guilty Conscience combo...amazing

0
Posted 10 August 2011 at 04:06

Permalink

spitemare is a useful creature with a stuffy doll. stuffy doll with the guilty conscience is a bit overkill im not a big fan of mad combos such as vampire hexmage and the dark depths combo. For an original idea on a stuffy doll deck how about stuffy dolls with pariah s on and then play force of natures and dont bother to pay the upkeep. then you have them sat there to block and you would also be dealing damage every turn that would be a fun deck dude. Hope you like the idea, please feel free to comment on any of my decks cheers

0
Posted 10 August 2011 at 21:25

Permalink

please look at my knight tribal deck http://www.mtgvault.com/ViewDeck.aspx?DeckID=220802

0
Posted 11 August 2011 at 23:19

Permalink

Fun deck! :)

0
Posted 22 January 2013 at 22:47

Permalink