BCFango

63 Decks, 22 Comments, 0 Reputation

I'd add Warstorm Surge to this deck.

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Posted 08 May 2012 at 03:02 as a comment on Primal Surge Ramp

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This looks like it would be fun to play. Can't wait to see it up against Shuffleboard.

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Posted 15 April 2012 at 07:02 as a comment on ~Heads I win, tails you lose~

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I like this take on delver, but I have to question the exclusion of basic lands. After your 2 land drop, you have a high probability of your lands coming into play tapped.

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Posted 15 April 2012 at 06:56 as a comment on Delver Extraction

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2x Bloodline Keeper for that threat from the skies.

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Posted 12 March 2012 at 05:36 as a comment on From the Vault: Players Choice

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maindeck 1 sideboard 1

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Posted 04 March 2012 at 07:12 as a comment on COMMUNITY PROJECT

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I'd add a guttergrime or 2

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Posted 04 March 2012 at 06:17 as a comment on COMMUNITY PROJECT

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I'd add a couple parallel lives and a tree of redemption or 2. With feed the pack out and an essence. sac the tree for 13 essences double that if you have parallel lives. Gets nasty really quick.

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Posted 28 February 2012 at 08:48 as a comment on The Wild feeds on Itself

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Against typhoid rats, i would mostly hold out for Inferno Titan.

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Posted 13 February 2012 at 22:35 in reply to #234284 on MTG Titans

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Adjusted the number of Titans and added Birds of Paradise. Updated the land to more of a green ramp with more forests and rampant growths. Green Sun's Zenith for tutoring and Black Sun's Zenith for board swipes.

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Posted 08 February 2012 at 21:59 as a comment on MTG Titans

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Thanks for the suggestions. Added dual lands and evolving wilds replaced shimmering grotto. Replace druidic satchel with solemn simulacrums.

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Posted 31 January 2012 at 11:53 as a comment on MTG Titans

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Thanks for the info. I want to playtest this first to see how it works. Want to try to stay with 4 of each if at all possible. as for the traveler's amulet it is the same as expedition map except it cost 1 less when sacrificing. I've thought about running more forests with rampant growth and other ramp cards as well as elsewhere flask and prismatic omens.

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Posted 28 January 2012 at 18:20 as a comment on MTG Titans

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Intangible Virtue for a little more spice on the demons. Other than that looks awesome.

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Posted 28 January 2012 at 06:24 as a comment on ~UNHOLY Humans~ v.2.0

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Looks good. I'd add some diabolic tutors to help get heartless summoning into play. Blue or black sun's zenith could help out as well.

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Posted 27 January 2012 at 04:07 as a comment on Heartless

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I've got a couple Green Sun's Zeniths just forgot about them. Thanks for the suggestion.

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Posted 22 January 2012 at 04:55 as a comment on The Druids

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I'd add Neurok Invisimancer in there as well. 1UU for a 2/1 unblockable and when he enters the battlefield another target creature becomes unblockable til the end of the turn. From Scars of Mirridon.

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Posted 05 January 2012 at 23:50 as a comment on Unblockable Poison

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Thanks for the input. I've added some of your suggestions.

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Posted 05 January 2012 at 23:41 as a comment on ArmaGideon

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Great deck. might I suggest etherium sculptor to lower the casting costs on the artifacts.

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Posted 23 December 2011 at 08:04 as a comment on Steamroller Artifact deck

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Circu's abilities don't activate when he enters the battlefield, so Cavern Harpy wouldn't be necessary. But thanks for the suggestion.

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Posted 03 November 2011 at 22:34 in reply to #211497 on Take It To The Grave

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well couldn't exactly call it that as I figured that name was copyrighted :)

Love this deck. Won every archenemy battle using it. Best combo: kicked Rite of Replication on a Tidal Kraken. 30 points of unblockable might.

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Posted 18 September 2011 at 21:31 in reply to #201178 on Deep Rising

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Love token decks. Can't have a one without Howl of the Night Pack, Beacon of Creation, or Waiting in the Weeds. Muraganda Petroglyphs gives all green tokens +2/+2.

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Posted 18 September 2011 at 02:19 as a comment on TOKENS! (100% shape anew)

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