Sphinx Portal

by Bellairs on 25 October 2011

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

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Deck Description

Main combo is the Cryptic Gateway for a Sphinx.
Others include:
Copper Gnome + Buried Ruins = Any Artifact for {4} over and over again.
3x Creatures + Cryptic Gateway = Sphinx Summoner + 1 Untapped Creature = Another creature searched out with Sphinx.
Prototype Portal + 0-cost Creatures = Creature Spam

If you find yourself losing health rapidly, get out Platinum Angel then Blightsteel.
Sphinx of the Steel Wind is good for mid-game lifegain and protection, because it has vigilance.
Planar Portal is for late-game fetch.

Metalworker is simply amazing. It can go like this:
Turn 1: Mishra's Workshop, Metalworker
Turn 2: Reveal 6 Cards, add {12}, play Platinum Angel + Cryptic Gateway
Turn 3: Drop any 0 cost creatures (or Frogmite, if there are enough artifacts out), Gateway more creatures out (like Blightsteel, Sphinx, Wurmcoil, etc.)
Turn 4: Overwhelming victory, assuming your opponent hasn't quit already.

Deck Tags

  • Artifact

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

23300

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Sphinx Portal

Ten letters.

0
Posted 26 October 2011 at 04:53

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