**Dragon's Breath**

by BenWare on 22 July 2013

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Tags

  • Dragon
  • DRAG ONS
  • DRA GONS
  • Modern Legacy Vintage
  • Legacy
  • Vintage
  • dragon s
  • D ragons

Deck at a Glance

Social Stats

10
Likes

This deck has been viewed 3,042 times.

Mana Curve

Mana Symbol Occurrence

0012440

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for **Dragon's Breath**

SPITZ SOME FIRE!

0
Posted 22 July 2013 at 17:23

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WOW! 4 likes in less than 5 minutes!

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Posted 22 July 2013 at 17:31

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Would love some feedback and suggestions for this one.

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Posted 22 July 2013 at 17:32

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Infernal plunge into Molten Steel dragon?

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Posted 22 July 2013 at 18:16

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I'd run dreadbore instead of murder.

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Posted 22 July 2013 at 18:21

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Added Infernal Plunge to the side board and threw a mix of Murder and Dreadbore into the deck! Thanks!

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Posted 22 July 2013 at 18:55

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thundermaw hellkite and maybe some sarkan vol.

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Posted 22 July 2013 at 18:45

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switch goblin bombardment for goblin grenade

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Posted 22 July 2013 at 18:58

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No green in this one, or the Sarkhan Vol might work.

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Posted 22 July 2013 at 18:59

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Switched shock for grenades! Thanks for the suggestions. It was on my mind, but your input reconfirmed it for me.

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Posted 22 July 2013 at 19:02

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Drop goblin grenade for goblin bomb?

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Posted 22 July 2013 at 20:47

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I like goblin bomb, but its not a for sure thing. Grenade is damage every time, to a creature or player. I do like bomb for my goblin deck, though!

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Posted 22 July 2013 at 23:47

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Since your going with Dragons as the main creature type, why not add in Crucible Of Fire?

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Posted 22 July 2013 at 19:27

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Added! THX

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Posted 22 July 2013 at 21:30

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Utvara hellkite man, powerful dragon

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Posted 22 July 2013 at 20:39

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Agree with this. ^

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Posted 22 July 2013 at 20:44

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Suggestion taken! THX

1
Posted 22 July 2013 at 21:30

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Woot!

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Posted 22 July 2013 at 21:38

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Balefire Dragon.

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Posted 22 July 2013 at 21:35

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thanks...added

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Posted 22 July 2013 at 21:37

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hooray! dragons everywhere! maybe a dragonspeaker shaman or two, i have no clue what you'd switch them in place of though.

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Posted 22 July 2013 at 22:57

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Thanks! That was an awesome suggestion. Added!

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Posted 22 July 2013 at 23:40

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Please keep the ideas coming. I have used several of the suggestions that have been made, and honestly, am pleased with where it is now. I'm always open to new ideas though.

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Posted 22 July 2013 at 23:42

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Well, a good dragon would be Bladewing The Risen, helps pump up all your other dragons.
And, if you want to, you can add in a little green to have access to some of the Jund Dragons, like Hellkite Overlord and Karrthus, Tyrant of Jund. You can also add Dragon's Herald to speed up the process of getting the Overlord. And since you'll have green, you can put in creatures like Somberwald Sage for quick mana for bigger dragons. It'll also let you put in the other Sarkhan.

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Posted 23 July 2013 at 00:04

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green may or may not be a good idea here, it really just depends on how you play the deck, i personally love running karrthus ( my commander in my edh deck) though i also like running a plain red deck for the more expensive dragons in my collection.

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Posted 23 July 2013 at 06:32

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That is true, but adding in Somberwald Sage will give intense amount of mana, one tap for 3 of any single color is amazing, and helps on getting those expensive dragons out.

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Posted 24 July 2013 at 01:05

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Older cards but are still awesome for a dragon deck. Just my thoughts :)

Mana Echoes
Dragonstorm (this works well with mana echoes)
Kilnmouth Dragon
Shivan Dragon (Quintessential red dragon)
Vampiric Dragon

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Posted 23 July 2013 at 00:21

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Any idea on what should be replaced?

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Posted 23 July 2013 at 00:23

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I would get rid of the pit dragons, fireshrieker and mask of avacyn. Also you could replace ring of valkas with fervor or something of the sort. I also understand the point of the goblins, but they really only serve as a purpose for early blocking and feeding your voracious dragon, which by the time you get out, you may not have any goblins to devour, so you might want to reduce some of those as well. Again, just my opinion and I wanted to give you some extra ideas in case you like some of them. :) I would highly recommend kilnmouth if nothing else.

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Posted 23 July 2013 at 00:28

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I appreciate the feedback!

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Posted 23 July 2013 at 00:36

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Anytime! I've got a dragon deck of my own. You can take a look if you want but it's old.

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Posted 23 July 2013 at 00:40

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Maybe Hellkite Charger instead of Shivan Dragon? Combined with Utvara Hellkite, you'd get a second attack phase, potentially doubling your 6/6 dragon production. You could use the ability sooner with Infernal Plunge.

Maybe you might want Krenko's Command instead of Goblin Rally too. It's half the goblins, but also for half the cost. It's pretty much another Dragon Fodder. But then you can get goblins faster and summon your Voracious Dragon on the same turn that you would be able to pay for Goblin Rally. Goblin Rally does give you more though, so it's your choice.

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Posted 23 July 2013 at 07:10

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quicksilver amulet. why wait for 6/7/8 mana to play your big guns when you can just wait for 4 mana?

1
Posted 23 July 2013 at 14:48

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nice deck

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Posted 23 July 2013 at 15:28

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Added it to the sideboard in case it is needed. Thanks!

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Posted 23 July 2013 at 23:14

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if you go quicksilver amulet put everflowing chalice in there to it be able to play them from cheap b/c it is an any color kinda deal

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Posted 24 July 2013 at 04:15

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in order for that to work properly, you would need enough mana to hard cast a dragon anyway. there's no point.

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Posted 24 July 2013 at 06:06

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yeah yeah yoou got a point

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Posted 24 July 2013 at 16:34

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Dragonstorm is a great card for any dragon deck but I'm not sure your deck will be able to cast it often enough for it to be useful because of its high cost of 9 Mana. Dragon decks that use Dragonstom often build their entire deck around the spell, pumping their decks with cards like Rite of Flame, Dark Ritual, Infernal Punge, anything that they can cast while getting quick mana to make use of the storm effect on Dragonstorm. This allows them to go from 3-5 mana to 9 mana while having plaid 2-3 spells allowing them to cast Dragonstorm and get 2-3 dragons out. To help along they will likely use Demonic Tutor/Demonic Mentor to find key cards in their deck and/or card advantage like Brow Beat paired with early game removal to hold the fort down long enough to cast either a game winning Dragon early into the game or Dragonstorm.

Now Voracious Dragon is a nifty 5 drop but requires goblins to do some real damage. You do have some goblin token generation but I don't think its enough for your deck to run Voracious Dragon. I would suggest swapping out Voracious Dragon for Scourge of Valkas. Both dragons are similar (same mana cost, power/toughness, flying effect, and dealing damage when they come into play) but Scourge of Valkas deals damage equal to the amount of dragons in play when he comes into play and when any other dragon comes into play. This effect is particularly helpful for your deck as it turns your low drop dragons into a burn spell along with the dragon itself. This Effect also combos well with your Dragonmaster Outcast. If possible I may even suggest more then 1 Scourge of Valkas for your deck because of how helpful the effect is even with only 2 dragons in play!

In taking out Voracious Dragon I'd question the effectiveness of Dragon Fodder and Goblin Rally as they become chump blockers that most likely won't kill off any of your opponents creatures. I'd suggest replacing Dragon Fodder and Goblin Rally with either burn/removal spells to help with your early game, tutor spells to help you find your dragons to answer threats, or just more dragons.

Lastly, I suggest removing Evolving Wilds for any other dual colored land that works with your deck. Perhaps Rakdos Guildgate or Savage Lands (or any other dual colored land that fits your liking/budget)? Even though both come into play tap the land Evolving Wilds finds also comes into play tapped. In addition Evolving Wilds makes it slightly less likely your deck will draw lands that you want to draw to play your high cost Dragons. Playing a Evolving Wilds is essentially playing 1 land tapped at the cost playing 2 lands.

Hope my input helped. ^^

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Posted 24 July 2013 at 17:47

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Yes Indeedy! Thanks for all your suggestions.

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Posted 24 July 2013 at 17:57

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No problem Ben. I did recently edit my reply adding the last bit about lands. I wanted to point that part of my comment out to you as being you replied so fast I'm not sure you saw my reply before or after I added that bit. ^^;

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Posted 24 July 2013 at 17:59

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Thanks for this bit, too! I have been using Evolving wilds because it allows me to get a specific land out if needed, while also thinning my deck of lands, getting me to my spell cards faster. My strategy may not be worth it though. I may just remove them and add a few more gates, as suggested. I truly appreciate all your input. Some of your suggestions are already applied to the deck!

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Posted 24 July 2013 at 18:10

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Oh! Also Kokusho, the Evening Star is an amazing card with huge game presence. As a 5/5 Flying your opponent will want to deal with him, however killing him will damage their life by 5 and give you 5 life. In addition he isn't too mana intensive costing 6 mana. ^^

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Posted 24 July 2013 at 18:13

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