BigBadSilverback

6 Decks, 28 Comments, 4 Reputation

Akroma!!! Hands down the sexiest card ever printed ;). Besides that Iona makes it unfun for opponents and lets face it commander decks are made for fun! Reya on the other hand just doesn't pack enough wallop to use. In the end tho it's your call.

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Posted 18 August 2011 at 04:12 in reply to #193391 on Mono-White Commander

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Well it's hard to say what should stay and go but cards like contagion engine and myr battlesphere stick out like a sore thumb to me. But who am I to say thatthey should come out, it's really down to how you want to win and making that happen faster. Good luck tho

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Posted 17 August 2011 at 05:33 in reply to #192541 on Space Nigga!

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The deck looks decent but maybe you ought to consider refining.

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Posted 15 August 2011 at 20:06 as a comment on Space Nigga!

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Wow.. Sounds like you don't like birthing pod ;)

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Posted 15 August 2011 at 20:05 in reply to #192535 on Space Nigga!

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Well it looks ok to me but I don't really understand why you have corrupted conscience instead of just mind control.

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Posted 15 August 2011 at 19:54 as a comment on FlasH

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It's not bad but you might want to consider losing some of you less key artifacts because with shape anew it's likely that you will be disappointed. Also consider that blightsteel swings with infect while your other creatures do not. Another card you can take a look at is "see beyond". With that card you can replenish your hand and then keep the valuable cards and lose something you don't want. Keep up the good work on your deck tho, good luck.

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Posted 15 August 2011 at 18:16 as a comment on Blightsteel Splicers

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Tectonic edge is a bitch btw...

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Posted 13 August 2011 at 04:16 as a comment on mono white control

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Well safe passage looks good to me. Won your tournament huh? Nice job, it looks like a winner.

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Posted 13 August 2011 at 04:14 as a comment on mono white control

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True, it does rely on chance a bit. As for masters call I also run blade splicer to get an artifact for shape anew. I really want to fit 1 masters call and 1 blade splicer into my sideboard and some other sort of draw/shuffle but with wall of omens, ponder, and see beyond <(also shuffle blightsteel into my deck) I don't want to go overboard. Also gunna stay standard with the deck ;) Thanks for the input!

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Posted 13 August 2011 at 03:46 in reply to #191607 on Quick steel

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Well if your going to run with felidar sovereign then you should consentrate more on the life gain aspect of your game. White knight, roc egg, silence, spirit mantle, and pitfall trap aren't helping you win. They aren't bad cards but you have to keep in mind that realistacly your going to take hits and to win you dont have to beat them to death so you might want to try to refine a little more without going over board. It's still a great start and has the potential!

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Posted 13 August 2011 at 03:37 as a comment on Heal to Win

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Ya, I have to say the enchantments are pretty well thought out. I'd say that I have all the bases covered for my strategy to work, drawing a card for every other card I play? It's not bad.

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Posted 13 August 2011 at 01:47 as a comment on Aura Spank

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Ya this deck looks waaaay better then it did the last time I took a look at it. Nice job

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Posted 11 August 2011 at 07:24 as a comment on Megrim

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I was looking at your deck for a second time here and I just read your last comment and if u wanted to search your deck more then maybe beseech the queen is the right card for you. One less mana then diabolical tutor but you reveal the card... Anyway, good luck on the tweaking.

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Posted 11 August 2011 at 07:01 as a comment on Throne of Empires

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I always thought that using the empires artifacts was cool when first saw them. The one thing that bothered me was that it's hard to get them all out and they are a little pricey mana wise. But from looking at what you have here it seems dedicated to the strategy and it looks good. Nice deck man

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Posted 10 August 2011 at 23:22 as a comment on Throne of Empires

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Ok so I changed the following:
-1 bant charm
-2 naturalize
+1 oblivion ring
+2 hindering light

I still think the deck lacks a little in the card advantage but makes up for it with options I guess.

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Posted 10 August 2011 at 19:53 as a comment on Righteous Exalted

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It's cool, definitly loyal to the theme of slimy things.

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Posted 10 August 2011 at 19:31 as a comment on Slimy Doom

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I definitely agree with the change. Eldrazi conscription is a pretty scary card.

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Posted 10 August 2011 at 08:26 in reply to #190477 on Aura of the Exalted

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Hindering light fits so far as counterspell and draw but I was always thinking about adding some cascade.

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Posted 10 August 2011 at 08:22 in reply to #190510 on Righteous Exalted

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Ok so if it were up to me I'd run card that let me dig into my deck a little and counterspells. For creatures that your opponents do get out I'd not worry to much about it cause you can always stall with sleep and frost breath. As for beating people to death? Well it's really up to you to figure that out.

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Posted 10 August 2011 at 04:10 as a comment on The Hate Machine - Blue Control

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Im a huge fan of bant decks. I built a similar deck myself. The only critique I have for you is that it seems u may need more enchantments for sovereigns of lost alara to be used effectively. Other then that this seems like a very bitchen deck, great job

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Posted 10 August 2011 at 03:59 as a comment on Aura of the Exalted

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