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The deck is very straightforward. Pur Uril into play, enchant him and smash your enemies.I wanted to build a simple voltron deck and saw Uril. So I builded this. Feel free to comment, I want all the guidance I could get to make this better. I saw that a lot of list plays around mass land removal and I'm trying to avoid that if possible.
The gameplay is easy, a good opening hand has one of the 1cmc haste auras or Hall of the bandit lord, ramp(Sakura elder, sorceries or enchant lands) and maybe mirri's guile, sylvan library or one enchantress.Play fast ramp to get Uril on board quickly as possible (turn 3 I think is the fast I could get him) and with a haste aura so he start kicking for 7.Then use your enchantress and auras to get more enchantress, auras and answer.The deck has one infinite combo which is very breakable:Nature's Will or Bear Umbra + Aggravated Assault could give us infinite attacks for a turn. (Note that a Fog effect breaks this, also any Disenchant effect)
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