U/G Golems!

by BloodSquall on 25 April 2011

Main Deck (60 cards)


Artifacts (2)


Enchantments (2)


Land (23)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This deck is designed to take advantage of cheap spells that jack up Precursor Golem and try to get it out and attacking as early as possible.

I'd love some constructive feedback, please!

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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This deck has been viewed 1,189 times.

Mana Curve

Mana Symbol Occurrence

0200010

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for U/G Golems!

This looks almost identical to a golem deck I have. Looks pretty solid. But I would personally add some Vault Skyward's either side board or main deck. That way, if you have enough golems on the table, you can potentially slap them with alot of damage. Also maybe some Strength of the Tajuru for buffs. Remember, Precursor effects all golems on both sides

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Posted 30 April 2011 at 22:12

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It's good to keep in mind that it affects all golems, because I hadn't been thinking about that and if the other person gets out a Platinum Emperion or Blightsteel, then my spells hit them too... Thanks for the comment. I checked out Strength of the Tajuru, and that is a pretty awesome card should I have some mana to spread out. with just 4GG, I could kick it once and put 6 +1/+1 counters on each of my golems... pretty insane late game finisher. I like that a lot, thanks for the idea.

The reason I don't have Vault Skyward in is because I have Distortion Strike. IMO it's just better, because I would only be making the Golems flying in order for their attacks to go through, and Distortion Strike buffs them up by +1/+0 and makes them unblockable, and with rebound, the attacks just keep coming.

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Posted 01 May 2011 at 01:58

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