J. S. Mill Deck.

by Boris on 23 January 2010

Main Deck (60 cards)


Sorceries (4)


Instants (17)

Enchantments (2)


Sideboard (15 cards)

Sorceries (2)


Instants (12)

Enchantments (1)

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Deck Description

This is an interesting deck, to say in the least. It's a ramp deck without white, a mill deck without black, and a control deck without red, black, or white.

The functions of this deck are threefold.
1. Ramp into lots and lots of mana
2. Draw lots of cards to keep advantage
3. Semi-control play with countering spells

This deck's norm is about 12 mana by turn seven, more depending on what happens with its draws.

An example of early synergy is with the combination of coiling oracle and brainstorm. Because brainstorm allows you to place any cards from your hand on top of the deck, you will most often gain a free land when playing a coiling oracle.

This given, one hedron crab is a very potent weapon, and I'm running four. The main way that this deck achieves a victory is through milling.

Later on, when there is a lot of mana at your disposal, there is the powerful advantage card decree of silence which functions as delays while mill cards finish their job.

I'm satisfied with the functionality of this deck so far, but would appreciate any and all advice you might think of. Please let me know.

Deck Tags

  • Mana Ramp

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0380014

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for J. S. Mill Deck.

I would say Exploration but it might not be a good idea ive only looked at this deck for 3 minutes. XD

0
Posted 23 May 2010 at 00:16

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