No.

by botmaster5 on 20 September 2010

Main Deck (60 cards)

Sideboard (12 cards)

Instants (12)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

I said 'No.'

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

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Likes

This deck has been viewed 1,442 times.

Mana Curve

Mana Symbol Occurrence

057000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for No.

I don't see a way for this deck to actually win. eventually you will run out of cards in hand or open mana and they will sneak a few creatures by you.

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Posted 20 September 2010 at 12:41

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I see a two ways, Lullmage creates an army of 1/1 merfolk to either use as additional counter material or swing for damage, and sphinx bone wand, as slow as it is, can win this with how many spells he has. How ever I think a elixir of immortality would be useful to you botmaster5, to get your counter spells back,
and maybe some time reversal's for draw potential and getting counter spells back.

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Posted 20 September 2010 at 12:52

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Xautiloth: the deck concept is pretty solid, as Drakedew pointed out, i just need to tweak a few things.

Drakedew: yeah, i just hammered out the deck b4 lunch, was going to fine tune it. but thx for the ideas

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Posted 20 September 2010 at 13:17

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good deck with potential and it suits it's name well. throw ring of gix or the four drop one that im spacing the name on right now. in if your worried about stuff getting through Gix seems to be a good solution with a control aspect, but the echo might get you thats why the four drop one might be better.

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Posted 20 September 2010 at 13:38

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trying to keep this standard T2 format. im working on a non t2 No deck that is alot more powerful.

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Posted 20 September 2010 at 13:59

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so...why have Terramorphic Expanse? you're bringing in a tapped island instead of just having an island. I guess to thin out the deck, but it seems like you're shooting yourself in the foot to get a new pair of shoes.
also, there is nothing to return things if they get out before you have the mana, or if he casts multiple spells that get around your countermagic. before 3 or 4 lands you're relying on deprive to be in hand and forcing your mages to wait until you have about 6-7 mana to cast them.
Also, in this deck, magosi seems kind of pointless. all you do on your turn is draw, land, done so giving him 2 turns before your 2 turns gives his deck more of an advantage I'd think.

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Posted 20 September 2010 at 13:39

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thx for the tips.... so whats a good T2 mass removal thats blue or colorless?

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Posted 20 September 2010 at 14:01

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all is dust is an amazing colerless removal, even gets past indestructibility.

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Posted 20 September 2010 at 14:47

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its not removal, but Gravitational Shift pretty much makes 75% of their creatures useless

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Posted 20 September 2010 at 17:40

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omg a while ago i made a deck with the exact same name and purpose. it played surrakar spellblade, a good card for this deck. the bone wand i would suggest taking out.

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Posted 17 October 2010 at 21:14

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