Mill and kill

by Brownbear85 on 20 August 2013

Main Deck (60 cards)

Sideboard (15 cards)

Instants (1)


Artifacts (1)


Enchantments (1)

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Deck Description

Well it's pretty straight forward. Mill cards and get big creatures. Traumatize and Haunting echoes make a deck killer combo. From my experience in playing with this deck, by fifth turn on person is already about to or has milled out anyways.

How to Play

Dimir infiltrators are very nice in the deck. I use them for transmute if I don't have a hand full of mill spells, otherwise they are nice to slap paranoid delusions onto.

I normally just use Jace's 0 ability to mill 10. The draw 20 is nice, but I don't like my opponents to have cards in their hand.

Cast through time I only use in multiplayer games. Howling mine and demonic tutor if the deck is running slow. Crypt incursion if they have a deck that they are bouncing creatures back from the graveyard, haunting echoes also works well.

Deck Tags

  • Mill
  • Blue
  • Black
  • Multiplayer

Deck at a Glance

Social Stats

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This deck has been viewed 539 times.

Mana Curve

Mana Symbol Occurrence

0493700

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Mill and kill

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