milly control for Standard

by butch on 31 July 2012

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (1)


Instants (5)

Artifacts (4)


Enchantments (5)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

My First deck creation.New to magic and trying to go with a Mill/control deck .Any input would be greatly appreciated.The sideboard are some cards i would like to buy and replace some in main deck.

Deck Tags

  • Mill

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 2,055 times.

Mana Curve

Mana Symbol Occurrence

1137000

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for milly control for Standard

I'm not sure if I'm safe to assume this, but this is meant to be a deck played in the format of Standard...correct?

If not I'll have some suggestions.

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Posted 31 July 2012 at 14:44

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Yeah it's something i wanted to play in my friday night magic standard night.

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Posted 31 July 2012 at 14:50

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First, while its not mandatory the average 60 card deck should contain 24 (40%) land. Didn't know if you did that on purpose or not. I think Increasing Confusion is the best mill card there is. I would sideboard Erase. Replace Negate with Mana Leak or Vapor Snag.
So -3 Swiftfoot -4 Hatchlings -1 Erase -2 Negate -2 Spirit Mantle + 3 Land + 3 Mana Leak or Vapor Snag +3 Increasing Confusion +2 Sands of Delirium. If you're willing do any sort of mana ramp, increasing confusion and sands of delirium get really nasty. Also, take a look at Divine Deflection.

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Posted 31 July 2012 at 15:25

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moosemoose has deleted this comment.

Posted 31 July 2012 at 15:30

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moosemoose has deleted this comment.

Posted 31 July 2012 at 15:32

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Thanks heaps for the Input ill look into those now to see if i have them or where i can buy them.

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Posted 31 July 2012 at 15:32

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I went through the whole process of registering just so I could ask this question: Do people really put 24 lands in their deck? I have never built, nor come across a deck, that has had 24 lands unless they were specifically building around it.

I'm sorry, I'm not trying to be rude, I really am curious. I haven't played constructed in years, so I'm not sure what people are doing outside of limited. I just know that in my casual decks, 20 is the limit for me, and sometimes even that feels like too much.

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Posted 31 July 2012 at 18:30

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I'm only new but the jist that i have come across is that it depends on the type of deck.I looked into this last night and people say a control deck can work better with more lands than say other types of decks.Again i'm new to magic so im taking the advice of anyone generous enough to spend time helping me :) . I also realize as moosemoose said its not manditory. When i can get the cards recommended i will play test and see how it plays.I wasn't having to much trouble with mana before other than decks i would battle generally got me killed before i could mill them.I would often get them to about say 10 cards left in there deck and they would kill me.

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Posted 01 August 2012 at 08:06

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Understandable. Just remember that for every mana you draw after you have enough to maintain board control is a wasted draw. There are blue cards that will help you draw cards while allowing you to pitch unwanted lands. Since you're just starting out, I suggest to get in some serious playtesting, even if it's solitaire. You don't even have to play against anything, just shuffle your deck and draw like you would in a game. Get a feel for the deck, know what to expect every time you draw a card. Not getting enough of one card? Add more (4 card max). Another card getting in the way or feel like a dead spell? Drop it and add something new.

Good luck at FNM!

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Posted 01 August 2012 at 15:57

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Bugger I'm not going to able to get all the cards i need for this FNM but i will have them for the following.

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Posted 01 August 2012 at 11:38

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Ok ive played solitare umpteen times and im getting way too much land.Because the cards ive ordered wont be here for another week i'm trying to make something playable for friday.Here's what i did,- 4 lands back to 20 - erase now in side board - negate -swiftboots now sideboard - spiritmantle now side board
+ 3 mana leak +3 index + 2 safe passage + 1 Secrets of the dead( 1 of the few dark acc cards i have) + 1 Faiths reward ( 1 of the few rares i have) basically i have a common /uncoomom playset of M13 and M12 to work with so im trying to get something playable with those untill my other cards arrive.I also have a common/uncommon playset of avacyn restored that should of been here last week so hopefully it come before friday so i have more choices.Can you recomend cards from those to put in?

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Posted 01 August 2012 at 17:42

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I have just made a back up deck if this is just too bad as is to play for FNM.\
Tell me what Ya think.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=369364

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Posted 01 August 2012 at 19:31

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