Fatetwin

by Cakins on 02 May 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (4)


Instants (3)

Enchantments (8)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Fatestitcher + Splinter Twin = Infinite tokens... And if you use it DURING your opponent's End Step, the tokens do not go away until your next end step, and you swing for infinite.

Deck Tags

  • Combo

Deck at a Glance

Social Stats

8
Likes

This deck has been viewed 1,194 times.

Mana Curve

Mana Symbol Occurrence

1622080

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for Fatetwin

Haha

0
Posted 02 May 2010 at 14:44

Permalink

I think this deck would be pretty hard pressed to win, i dont really much offense here.

0
Posted 02 May 2010 at 14:57

Permalink

Yeah.

0
Posted 02 May 2010 at 15:06

Permalink

k1n6 has deleted this comment.

Posted 02 May 2010 at 15:01

Permalink

Oh and your tottal cost for all these cards just comes out to be 172.50$

0
Posted 02 May 2010 at 15:06

Permalink

First of all, I have all the cards for this. And second of all, if you looked at any of the cards, you would realize that there is an infinite combo that wins.

0
Posted 02 May 2010 at 15:54

Permalink

I'd go wall of denial rather then the sphinxes and negates rather then dispels.

0
Posted 03 May 2010 at 13:43

Permalink

and by the way i like it alot, check out my hellboy and the golden army deck for an even more ridculously expensive legacy version of splinter twin infinite tokens. =)

0
Posted 03 May 2010 at 13:47

Permalink

Pulse... That is all...

0
Posted 03 May 2010 at 14:05

Permalink

Generic Response No#2: Removal Spells

0
Posted 03 May 2010 at 21:07

Permalink

About the Wall over the Sphinxes: The Sphinxes are used to find your combo pieces, and if you have to win turn 6, they can dump the Fatestitchers into the graveyard, to unearth. Also, the reason I have dispels, is a quick and easy counterspell, that counters everything targeting the fatestitcher as soon as I attempt to put a Splinter Twin on it.

Pulse?!? LOL! First of all, Pulse is just as good as any other, except it is at Sorcery speed, which makes it worse. If I have ALREADY comboed off, they will not live to be able to Pulse.

0
Posted 03 May 2010 at 16:00

Permalink

does anyone else see that theres some synergy between splinter twin and wall of omens too
sure its not infinite but drawing once on your turn and once on your opponents turn never hurt anyone
unless your playing against mill but who would be dumb enough to try that one against a mill deck anyway

0
Posted 03 May 2010 at 17:44

Permalink

i do not get how the deck atacks and wins all the stuf coums in play then you haft to tap it to combo

http://www.mtgvault.com/ViewDeck.aspx?DeckID=58804 i's good

0
Posted 04 May 2010 at 21:31

Permalink