GO TO JAIL

Enchantment {W}

Card Information

Enchantment {W}

Card Rules

When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield.
At the beginning of the upkeep of the exiled card's owner, that player rolls two six-sided dice. If he or she rolls doubles, sacrifice GO TO JAIL.

Editions

Legality

  • Legal in Vintage
  • Legal in Legacy

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