Magic: The Gathering Cards

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Found 287 cards matching the selected filters (0.44 seconds)

Card Information

Creature — Zombie 2/4, {3}{B}

Card Rules

When Rottenheart Ghoul dies, target player discards a card.

Flavor Text

To die failing to save a loved one is just so sad-or, more to the point, pathetic.
-Liliana Vess

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact Creature — Construct 5/6, {4}

Card Rules

Trample
When Runaway Carriage attacks or blocks, sacrifice it at end of combat.

Flavor Text

They left in one piece. I can't speak to how they arrived.
-Rupirk, porter at the Rusted Anchor Inn

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {R}

Card Rules

Target creature gets +2/+1 and gains trample until end of turn.

Flavor Text

Scarecrows only go so far in sending the message to stay away.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Human Shaman Werewolf */*, {4}{G}

Card Rules

Sage of Ancient Lore's power and toughness are each equal to the number of cards in your hand.
When Sage of Ancient Lore enters the battlefield, draw a card.
At the beginning of each upkeep, if no spells were cast last turn, transform Sage of Ancient Lore.

Vigilance, trample
Werewolf of Ancient Hunger's power and toughness are each equal to the total number of cards in all players' hands.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Werewolf of Ancient Hunger.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Vampire Wizard 1/3, {1}{R}

Card Rules

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)

Flavor Text

New cults rising in Nephalia have found allies in the Stromkirk bloodline, whose progenitor worships ancient and terrible forces.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Skeleton 1/2, {B}

Card Rules

{2}{B}: Return Sanitarium Skeleton from your graveyard to your hand.

Flavor Text

His mind was lost long before his flesh.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Wolf Horror 2/2, {R}{R}

Card Rules

First strike
Delirium - Scourge Wolf has double strike as long as there are four or more card types among cards in your graveyard.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Zombie 1/3, {1}{U}

Flavor Text

Your recent work is an inspiration. I have the utmost respect for your approach, and your craft is impeccable. At your convenience, I would be honored to collaborate on a project.
-Ludevic, letter to Geralf

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {4}{G}{G}

Card Rules

Return any number of cards with different converted mana costs from your graveyard to your hand. Put Seasons Past on the bottom of its owner's library.

Flavor Text

The seeds of new life take root in the soil of old.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {2}{G}{G}

Card Rules

For each token you control, put a token onto the battlefield that's a copy of that permanent.

Flavor Text

The cornfields promise a good yield this season.
-Radwick, farmer of Gatstaf

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchantment — Aura {1}{R}

Card Rules

Enchant creature
Enchanted creature gets +2/+2.
Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {B}

Card Rules

Exile target creature card from a graveyard. Put a 2/2 black Zombie creature token onto the battlefield. You gain 2 life.

Flavor Text

Lost loved ones are never truly gone.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Artifact — Equipment {1}

Card Rules

Equipped creature gets +1/+0.
Whenever equipped creature attacks, you may put the top two cards of your library into your graveyard.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Legendary Creature — Angel 4/5, {3}{G}{W}

Card Rules

Flying
You and Humans you control have hexproof.
{2}, Exile a card from your graveyard: Put a 1/1 white Human Soldier creature token onto the battlefield.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Turtle 6/6, {5}{U}

Card Rules

Silburlind Snapper can't attack unless you've cast a noncreature spell this turn.

Flavor Text

Nephalia is home to many hard-shelled creatures of unusual size, the largest of which are either avoided or worshipped.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Spirit 1/5, {3}{U}

Card Rules

Flying

Flavor Text

It's not just a feeling-you are being watched.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Wolf Warrior 2/2, {2}{G}

Card Rules

Trample
Whenever a Wolf or Werewolf you control becomes the target of an instant or sorcery spell, put a 2/2 green Wolf creature token onto the battlefield.

Flavor Text

Silverfurs are the last remaining wolfir.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {3}{W}

Card Rules

Destroy target attacking creature. You gain 3 life.

Flavor Text

Shield yourself with faith. Arm yourself with silver.
-Slayer Kastinne

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Devil 3/2, {2}{R}

Card Rules

Menace
At the beginning of your upkeep, reveal the top card of your library. Any opponent may have you put that card into your graveyard. If a player does, Sin Prodder deals damage to that player equal to that card's converted mana cost. Otherwise, put that card into your hand.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchantment {B}

Card Rules

{B}, Pay 1 life, Put the top card of your library into your graveyard, Discard a card, Sacrifice Sinister Concoction: Destroy target creature.

Flavor Text

An old family recipe for an old family grudge.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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