Magic: The Gathering Cards

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Found 287 cards matching the selected filters (0.44 seconds)

Card Information

Sorcery {2}{U}

Card Rules

Reveal the top five cards of your library. Put up to two instant and/or sorcery cards from among them into your hand and the rest into your graveyard.

Flavor Text

The clues have begun to reveal a truth I hesitate to accept.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Human Cleric 2/2, {2}{W}

Card Rules

Whenever Pious Evangel or another creature enters the battlefield under your control, you gain 1 life.
{2}, {T}, Sacrifice another permanent: Transform Pious Evangel.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Basic Land — Plains

Card Rules

{W}

Editions

Legality

  • Legal in Standard
  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {3}{U}{U}

Card Rules

Draw three cards, untap up to two lands, then discard a card.

Flavor Text

‘I'm certain that the fate of Markov Manor is connected to these cryptoliths . . .' This Tamiyo was on to something.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Land

Card Rules

As Port Town enters the battlefield, you may reveal a Plains or Island card from your hand. If you don't, Port Town enters the battlefield tapped.
{T}: Add {W} or {U} to your mana pool.

Flavor Text

A haunted fog known as the Nebelgast shrouds the cities along Nephalia's coast.

Card Information

Sorcery {1}{U}

Card Rules

Tap target creature. It doesn't untap during its controller's next untap step.
Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Zombie 3/3, {1}{U}{B}

Card Rules

Whenever a creature enters the battlefield, if it entered from your graveyard or you cast it from your graveyard, return Prized Amalgam from your graveyard to the battlefield tapped at the beginning of the next end step.

Flavor Text

Ludevic's laboratory is a veritable wonderland. I have never felt so inspired.
-Stitcher Geralf

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {1}{W}

Card Rules

Destroy target attacking or blocking creature with power 3 or less.

Flavor Text

If you refuse to see the light, then you will feel it.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Elemental Hound 2/3, {3}{R}

Card Rules

Trample
Whenever you cast an instant or sorcery spell, put a +1/+1 counter on Pyre Hound.

Flavor Text

Its growl is the crackling and popping of a wildfire untamed.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Wolf 2/2, {1}{G}

Card Rules

{5}{G}: Quilled Wolf gets +4/+4 until end of turn.

Flavor Text

I know a ranger that thought to make a cloak of its hide. He ended up losing an eye for his trouble.
-Raf Gyel of the Quiver of Kessig

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {1}{G}

Card Rules

Target creature you control deals damage equal to its power to target creature you don't control.

Flavor Text

You should have seen the look on both their faces.
-Morkamp, Lambholt innkeeper

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Zombie Rat 1/1, {1}{B}

Card Rules

Skulk (This creature can't be blocked by creatures with greater power.)
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.)

Flavor Text

They're in the walls! Can't you hear them?

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Spirit 2/1, {1}{U}

Card Rules

Flash
Flying
When Rattlechains enters the battlefield, target Spirit gains hexproof until end of turn.
You may cast Spirit spells as though they had flash.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Vampire Berserker 1/3, {1}{R}

Card Rules

Discard a card: Ravenous Bloodseeker gets +2/-2 until end of turn.

Flavor Text

Nothing will cool the fire in their blood. They are too far gone. We must keep them away from our towns at any cost.
-Cosper Lowe of the Silbern Guard

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Angel 3/3, {3}{W}{W}

Card Rules

Flying
Delirium - Sacrifice another creature: Reaper of Flight Moonsilver gets +2/+1 until end of turn. Activate this ability only if there are four or more card types among cards in your graveyard.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Human Wizard 2/1, {2}{U}

Card Rules

{T}: Target player draws a card, then discards a card.

Flavor Text

Progress comes at a price.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {4}{R}

Card Rules

Reduce to Ashes deals 5 damage to target creature. If that creature would die this turn, exile it instead.

Flavor Text

Previously the training center for cathars, the Elgaud Grounds are now used by the Lunarch Inquisition to punish those considered to be heretics.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Zombie 2/2, {B}{B}

Card Rules

Menace (This creature can't be blocked except by two or more creatures.)
When Relentless Dead dies, you may pay {B}. If you do, return it to its owner's hand.
When Relentless Dead dies, you may pay {X}. If you do, return another target Zombie creature card with converted mana cost X from your graveyard to the battlefield.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {5}{U}

Card Rules

Put a 2/2 black Zombie creature token onto the battlefield tapped for each instant and sorcery card in your graveyard.

Flavor Text

Dear brother, it's sweet that you have chosen to share your toys with Ludevic, but I too have found some new playmates.
-Ghoulcaller Gisa

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Sorcery {2}{G}

Card Rules

Destroy target artifact or enchantment.
Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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