Magic: The Gathering Cards

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Found 287 cards matching the selected filters (0.68 seconds)

Card Information

Creature — Devil 5/2, {3}{R}

Flavor Text

Fear the patient devil, the one who is calm in the midst of chaos. Beware the silent devil, the one whose cackle does not mingle with the others.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {4}{W}

Card Rules

Destroy target creature with power 4 or greater.
Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")

Flavor Text

The element of surprise only works when it's backed up by a bolt between the eyes.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Vampire 4/3, {3}{R}{R}

Card Rules

Haste
Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Flavor Text

Ah, to be young again.
-Olivia Voldaren

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Vampire 1/1, {B}

Card Rules

Lifelink
{2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

Flavor Text

If you're not surrounded by decadence, my question to you is-why not?

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Ooze 3/3, {2}{G}

Card Rules

Delirium - Whenever Inexorable Blob attacks, if there are four or more card types among cards in your graveyard, put a 3/3 green Ooze creature token onto the battlefield tapped and attacking.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {3}{R}

Card Rules

Target creature deals damage to itself equal to its power.

Flavor Text

Reflect upon your evils lest they reflect upon you.
-Inquisitor Laerin

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Ox 2/5, {3}{W}

Card Rules

Delirium - Inquisitor's Ox gets +1/+0 and has vigilance as long as there are four or more card types among cards in your graveyard.

Flavor Text

Many fields now lie fallow in Gavony, as the oxen have been confiscated to perform other duties.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Vampire 1/1, {R}

Card Rules

Menace (This creature can't be blocked except by two or more creatures.)
Discard a card, Sacrifice Insolent Neonate: Draw a card.

Flavor Text

Manners are for mortals.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Human Knight 3/3, {3}{W}

Card Rules

When Inspiring Captain enters the battlefield, creatures you control get +1/+1 until end of turn.

Flavor Text

Our enemies will soon discover that we are not as meek as they had believed.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Human Scout 3/3, {3}{G}

Card Rules

Trample
When Intrepid Provisioner enters the battlefield, another target Human you control gets +2/+2 until end of turn.

Flavor Text

How do I know where aid is needed? Look around you.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {U}

Card Rules

Counter target sorcery spell.
Delirium - If there are four or more card types among cards in your graveyard, search the graveyard, hand, and library of that spell's controller for any number of cards with the same name as that spell, exile those cards, then that player shuffles his or her library.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Enchantment — Aura {1}{W}{U}

Card Rules

Enchant creature
Enchanted creature has "Whenever this creature attacks, put a 4/4 white Angel creature token with flying onto the battlefield tapped and attacking. Exile that token at end of combat."

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Basic Land — Island

Card Rules

{U}

Editions

Legality

  • Legal in Standard
  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {1}{U}

Card Rules

Target creature gets -4/-0 until end of turn.
Investigate. (Put a colorless Clue artifact token onto the battlefield with "{2}, Sacrifice this artifact: Draw a card.")

Flavor Text

Just a collage of images: cryptoliths, the sea, a tangle of shipwrecks.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Planeswalker — Jace {3}{U}{U}

Card Rules

+1: Scry 1, then draw a card.
-2: Return target creature to its owner's hand.
-8: You get an emblem with "Whenever an opponent casts his or her first spell each turn, counter that spell."

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Instant {1}{U}

Card Rules

Return target creature to its owner's hand.
Madness {U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Flavor Text

There's nothing to worry about.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Boar Horror 6/6, {4}{G}{G}

Card Rules

Delirium - Kessig Dire Swine has trample as long as there are four or more card types among cards in your graveyard.

Flavor Text

In the quiet of the Somberwald, new horrors stir.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Human Shaman Werewolf 2/1, {1}{R}

Card Rules

Whenever Kessig Forgemaster blocks or becomes blocked by a creature, Kessig Forgemaster deals 1 damage to that creature.
At the beginning of each upkeep, if no spells were cast last turn, transform Kessig Forgemaster.

Whenever Flameheart Werewolf blocks or becomes blocked by a creature, Flameheart Werewolf deals 2 damage to that creature.
At the beginning of each upkeep, if a player cast two or more spells last turn, transform Flameheart Werewolf.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Human 2/3, {2}{B}

Card Rules

Delirium - {2}{B}: Transform Kindly Stranger. Activate this ability only if there are four or more card types among cards in your graveyard.

When this creature transforms into Demon-Possessed Witch, you may destroy target creature.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Card Information

Creature — Human Shaman Werewolf 3/3, {1}{G}

Card Rules

Lambholt Pacifist can't attack unless you control a creature with power 4 or greater.
At the beginning of each upkeep, if no spells were cast last turn, transform Lambholt Pacifist.

At the beginning of each upkeep, if a player cast two or more spells last turn, transform Lambholt Butcher.

Editions

Legality

  • Legal in Extended
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

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