Taking all the turns

by cbelzer89 on 05 August 2018

Main Deck (60 cards)

Sideboard (15 cards)

Artifacts (4)

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Deck Description

Sometimes having a linear draw-go reactive control deck can be boring and exhausting. You are always anxiously waiting for what your opponent will cast and how you will respond. This deck is for magic players who enjoy all that is blue, accept that variance is a thing, and don't take things too seriously. You see, this deck doesn't really care about the opponent at all. All we wanna do is counter anything and everything that will prevent us from taking turns. It doesn't matter what spell it is we counter, so long as it buys us another turn to keep taking turns! Making land drops is key in this deck. The last thing this deck wants is to be mana screwed...especially when the only win-cons are boring your opponent to a scoop or parting the waterveil for it's awaken cost and making 6/6 hasty islands.

How to Play

Keep hands with lots of lands, counter your opponents' stuff, try to miracle temporal mastery, take turns, counter more stuff, sac elixir to shuffle all your spells back into your library, take more turns, counter more stuff, rinse, repeat.

Deck Tags

  • Mono Blue
  • Modern

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

056000

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Taking all the turns

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