Cear

8 Decks, 30 Comments, 1 Reputation

Really?

Can you like, come play this deck in front of me so I can see the craziness unfold?

I have no idea what half of those cards do right now, but it looks like an awesome idea. I'll check this out in depth and probably proxy it for casual epicness.

Sweet idea man, I'll update when I actually have something constructive to say.

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Posted 04 June 2010 at 21:28 as a comment on Dragons

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Hmm, an eldrazi monument might be a good idea. I know its kinda hard to come by, but giving all your spawns flying adds a great level of defense, and you'll have the creatures to sacrifice. I wouldn't know what to take out for it though.

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Posted 21 May 2010 at 11:06 as a comment on Eldrazi Ramp (Looking for suggestions)

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It looks like you're relying on Tideforce Elemental and Hedron Crab to do the work while playing those fetch lands and Walking Atlases. As far as blue goes, I'm not sure what else you could do to slow down the opponent, but maybe Aether Tradewinds could help you. Return a land you control to your hand, and a creature that is attacking you, enchantment/artifact that's getting to you/whatever. Then you could re-play your land for more landfall. Being mono-blue, there aren't many more things you could do to make landfall work better, so I'd suggest going a little green to speed up landfall with Explore and Harrow. I was actually playtesting a blue/green ally mill deck and could make the opponent lose 15 cards in 1 turn, with 1 Hedron Crab. Tell your friend it might be worth looking into, but as it is now, it just needs some tweaks. And yeah, 4 Traumatizes is a bit much.

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Posted 18 March 2010 at 07:34 as a comment on Mono blue mill (comment)

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Since you're running no creatures, and it seems you'll be dealing damage quite quickly, I might suggest a couble earthquakes, maybe just for sideboard. You'll probably be at higher life than your opponent, so taking damage shouldn't hurt as long as they're taking damage too. Also, some Land destruction in your sideboard (roiling terrain, maybe? it'll add more damage if they're playing fetch lands) would be useful, especially vs jund or any other multi-colored deck.

Also, Resounding Thunder? 3 for 3? I'm pretty sure you could find something better than that, Searing Blaze comes to mind. Even if you have to wait for landfall, dealing 3 damage to a creature AND a player is definitely worth 2 mana.

I love how you have 2 of each chandra in there, they're both great for this kind of deck, although you may not ever get a chance to play ablaze. And Valakut is amazing late game, free 3 damage a turn, possibly, more if you have more in play. Looks solid, and if you already have these cards, you should do pretty good at a tournament. I wouldn't know from experience, I haven't played in a tournament since Urza's block, so I'm out of practice. But from what I've seen from the current standard format, you definitely have a shot.

Hope I helped a little. Check out my decks if you get a chance, comment plz!
http://www.mtgvault.com/ViewDeck.aspx?DeckID=49629
http://www.mtgvault.com/ViewDeck.aspx?DeckID=49033
http://www.mtgvault.com/ViewDeck.aspx?DeckID=49319

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Posted 17 March 2010 at 10:35 as a comment on I'll huff and puff and BURN your house down

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OMG man great idea. I'm unfamiliar to all the cards you posted up here(Quit magic for a WHILE), but the deck looks like it would STOMP at any given time.

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Posted 14 March 2010 at 14:34 as a comment on Fugitives

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Also, white weenies usually work off things that affect all ur guys. Try Coat of Arms, Marshal's anthem, and Eldrazi Monument. Put those anti-jund guys in ur sideboard, replace them with better guys!

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Posted 14 March 2010 at 11:46 as a comment on White Weenie

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Deck is FAIL!!! lol j/k man. I like the idea, but I think it needs more . . . something. Either Marshal's Anthem, or more cards to deal with opponent's ceatures. Get those arid mesas and salt marshes out of the sideboard and into the main deck. I know it's a cookie-cutter idea, but it makes landfall better, it goes through your deck much faster, getting lands out of the way, and you have the life gain to make up for it.

Comment on that deck I sent ya, let me know what u think.

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Posted 14 March 2010 at 11:42 as a comment on White Weenie

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I agree with OMFGrhombus. I gotta say I love the idea behind the deck, making your lands into indestructible creatures is very intimidating, but an early game defense is needed here.

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Posted 14 March 2010 at 09:40 as a comment on Land

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Heh, basic. Very basic. But then again, goblins are. I would imagine this deck getting very beefy, very fast. Maybe try sideboarding goblin ruinblasters vs jund, or instead of those arid mesas or scalding tarns, use mountains and valakut, the molten pinnacle, just to have some late-game DD. Also IDK why you would be using arid mesa or scalding tarn, there's no cards in the deck to benefit from it (landfall) and the deck isn't multi-colored. Warren Instigator is definite WIN in this deck, along with Voracious Dragon and Thunder Thrash Elder. Very nice deck, I'd hate to play against it. 8/10

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Posted 14 March 2010 at 09:37 as a comment on Type-2 What's For Dinner.. GOBLINS!

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