clarky

24 Decks, 56 Comments, 1 Reputation

and by the way, yes i did make it on my own in about 15 mins.

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Posted 05 June 2008 at 23:23 as a comment on Scarecrows

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thank you for the comment bcmaledragon, you thinking I didn't make this deck on my own just shows you think it's a damn good deck, as for the other part of your comment, I have no idea wtf you are talking about.

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Posted 05 June 2008 at 23:21 as a comment on Scarecrows

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sure looks fun -.-

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Posted 05 June 2008 at 23:11 as a comment on Scarecrow Frenzy

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hey idiot, I wouldn't have more then 1 on the field at the same time.

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Posted 05 June 2008 at 23:02 as a comment on Scarecrows

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I put counter's and what not in the sideboard just in case you need to swap some card's out because the way I see it counters always help for a fail safe and since I threw blue mana into this deck I mine as well make use of it if need be.

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Posted 05 June 2008 at 22:50 as a comment on Scarecrows

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infinite mana, infinite creatures, infinite life, infinite turns, and infinite milling :]

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Posted 03 June 2008 at 23:37 as a comment on Merfolk Combos

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sorry about that then, a friend of mine said the evoke/equip thing was legal so I went with it but thats far from my main combo, yeah it's a very defensive deck but far from boring when you control everything thats going on.

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Posted 02 June 2008 at 20:38 as a comment on My Winning Deck

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Basically other cards like cryptic command, austere command, wrath of god let you survive till you can pull out something. Oblivion rings also help because even if your mana doesn't hold out to counter enough you can still remove things from the game.

Also Fountain Watch help's you protect your enchantments and artifacts so you'll never have to worry about creatures.

With the combo out, wrath of god away and attack away because your creatures just come back.

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Posted 02 June 2008 at 07:49 as a comment on My Winning Deck

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Put a 4/4 red/green Giant Warrior creature token with haste into play..and as long as you have Primal Forcemage out " then bring out Timbermare" notice how you said it at the end dumbass.

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Posted 01 June 2008 at 08:18 as a comment on

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when timbermare comes into play all other creatures get tapped, including your own so you'd only hit with timbermare for 8 dmg if you have primal forcemage

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Posted 31 May 2008 at 23:39 as a comment on

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it must be carson lol, you're fucking pathetic

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Posted 31 May 2008 at 07:59 as a comment on Super Milling

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lol i couldn't think of anything else either way tho isn't that insult a little extreme cause of the name?

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Posted 30 May 2008 at 03:15 as a comment on Super Milling

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nvm i just read the text on phage -.-;; looks like i have to add platinum angel

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Posted 20 May 2008 at 00:48 as a comment on Phage What What

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i think you guys are incorrect, phage is still being played from your hand so i dont see what the problem is. Yeah I'm using a card's ability to bring out phage but the point is it's still being played from my hand. Regardless even if you are right then getting a platinum angel out wouldn't be difficult either it would just involve a little bit more luck or 1 more turn of play basically.

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Posted 20 May 2008 at 00:47 as a comment on Phage What What

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