The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
5 color allies and warp world for the win. this build costs maybe 25 $ at most, none of these cards are popular now because while powerfull they are too slow to play one at a time however if 4 5 or 6 of them come into play at the same time, you probably have the game. this build can reliable go off on turn 6-7, but somtimes as early as 5, trace is mana fixing expedition is ramping druid is fixing and ramping ondu cleric is life gain (usually 50 +) diabolist is life loss (ususlly lethal) hamilar excavater is second win condition (mill) turntimber ranger ( makes wolves to chump with) kazuul warlord (buffs up everyone else) murasa pyromancer is board wipe for them if it comes out and warp world is well.... warp world 'nuff said
This deck has been viewed 636 times.
Sweet deck...the multicolors work awesomely here. Good job =] check out my deck?: http://mtgvault.com/ViewDeck.aspx?DeckID=52449
Permalink