Everything Hurts

by ConTroll on 28 October 2013

Main Deck (60 cards)

Sideboard (0 cards)

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The owner of this deck hasn't added a sideboard, they probably should...

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Deck Description

This deck is designed for (what I think is) a challenging win, not a quick conquer. The idea is to see if you can get another Player out specifically on turn 7 using the right combination of cards.

How to Play

You can take some hits while you work out the perfect hand. Ideally, you'll want to throw down Boros Reckoners and Raging Goblins for early game punishment, then try to get out the perfect combination, which looks like one of these scenarios:

A:
-Turn 6: Warstorm Surge, Attack
-Turn 7: Blistering Firecat, Cloudshift, Attack and/or Fling

B:
-Turn 6: Sorin Markov, Second Ability, Attack
if they survive, go onto
-Turn 7: Any damage you can throw. (Eg; Soul's Fire a Ruinous Minotaur, Attack with it, and then Fling it)

Deck Tags

  • Burn
  • Sorin
  • Fling
  • Trample

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1506570

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Everything Hurts

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