Junk Win

by coolwip4865 on 20 July 2013

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (2)


Instants (4)

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Deck Tags

  • Junk
  • Rites
  • Junk Rites
  • White
  • Green
  • Black
  • Epic
  • Win
  • Awesome
  • Fun
  • Standard

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,486 times.

Mana Curve

Mana Symbol Occurrence

22010028

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Junk Win

Very interesting theme you got going. I assume the goal is to mill your "Enter the battlefield" creatures into the grave, and then bring them back from the dead to reap the benefits for a cheaper price. I think you could probably remove the Centaur Healers though, maybe for Armada Wurms.

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Posted 22 July 2013 at 03:44

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Basically. With enough creatures that have enter the battlefield effects, you can summon what you need, or flicker it in order to deal with basically any threat you come across. I think the centaur healer is good, I mean 3 manna for a 3/3 and he gives you life, and if you ever need more you just use restoration angle. but you do have a good point with the armada wurm, maybe i'll switch it out.

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Posted 22 July 2013 at 04:11

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I think Centaur Healer is good as it is, but with Trostani on the field, Armada Wurm gives you more life due to it and the token, plus you can then populate the token. I would like to see this deck at FNM sometime before it cycles out.

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Posted 22 July 2013 at 04:24

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That is true. idk both cards work well. I do like the idea of armada wurm though. and yea I would love to make it, I need to get my hands on the cards though. idk if I feel like spending 24 bucks on restoration angel for it to just cycle out really soon. not to mention the thragtusk, and some of the lands. (not that the lands are essential to the deck)

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Posted 22 July 2013 at 04:54

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