1996 Revision

by Covex on 23 November 2011

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

Win condition = Active Pyro + Morph + Regrow / Hope. You draw your deck and cast multiple Helixes for infinite damage.

Counter / Deprive / Absorb / Void for counter control. Deprive renews Mine counters.

Helix / Terminate / Mortify / Putrify / Void for permanent control.

Helix / Absorb for extra life for Vault / City and anti 20 damage decks.

Morph for mana fixing, additional draw.

Vault for Pyro fetch, Land stacking if mana short or second / third spells for Pyro counters.

The nature of random draw, I always have duplicates of some spell, so counters are added quickly.

Pyro / Vault = 6 of 60 Cards = I draw / find it in the first 3 or 4 rounds.

Regrow / Hope for specific threat spell response return.

Except for Pyro / Regrow / Hope all spells are instants, so very capable of responding on an opponents turn.

Pillar can cast 75% of the spells in the deck, Morph can adapt the mana for the other 25%.

Pool gets any color mana from the other 12 Lands, 100% chance in starting hand.

16 Lands = 2 Lands in 7.5 cards, 3rd or 4th Land can be found with a Vault in addition to the Pyro.

2 Lands can cast cast 75% of the spells in the deck.

WIth 16 Counters, 12 Destroy and 6 Return = 34 removal + duplication with Pyro.

34 Creatures, 24 artifacts, 24 enchantments, 26 walkers removal options + duplication with Pyro.

Opinions?

I would like to improve the deck, maybe include a red instant mass removal for creature defense, Shards maybe? so I can either hit creatures or players if I need to.

I am also weak to land to land destruction, my only option is to Void it. But I rarely encounter it, and I only need 2 to 3 Lands to get the deck to work.

Thanks in advance, and I appreciate the help!

Deck Tags

  • Control

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1236121416

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for 1996 Revision

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