ARTIFECT (artifact infect)...

by crozer on 17 January 2011

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

just playing around... built something out of the idea of triskelion with livewire sash and using tainted strike would do 5 poison, and with overseer to charge up even more counters it could be bigger. And some profileration for both poison and the creatures ofcourse. Triskelion also works good with deathtouch hehe...

Any suggestions VERY welcome, made this in a couple of mins for fun.

Deck Tags

  • Artifact

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 3,979 times.

Mana Curve

Mana Symbol Occurrence

011700

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for ARTIFECT (artifact infect)...

switch out Tainted Strike for Vampire's Bite (it's a better buff even though you should NEVER kick it) also you may want to put in Throne of Geth instead of Chalice's. with infect you need to be able to win by the 6th turn if not well before that so although a nice combo the lash+triskeilion+tainted strike is relying on you having all 3 in hand and able to cast and it's also not playable until 7th turn with out ramp. There are a couple of artifact creatures with infect coming out in Mirrodin Besieged in a few weeks which may help you out as well.

http://www.mtgvault.com/ViewDeck.aspx?DeckID=126284

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Posted 17 January 2011 at 08:29

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IMO Tainted strike is kinda neccesary if you start with overseers and thrummingbirds to get a poisoncounter up in order to start profilerating. As well for the combo with triskeilion it's needed. And with a chalice and some profilerating i might be able to pull that combo of before turn 7. And this deck has some more lategame than ordinary infect decks since all creature will continue to get buffed. And the virulent swipe gives triskelion deathtouch for 2 turns and with some counters on him he can kill off many creatures for some controll. Without the chalices I'm afraid i can't run 18 lands...
Will give it some thinking though

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Posted 17 January 2011 at 08:45

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you could include contagion engine

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Posted 17 January 2011 at 08:29

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it's also too slow... if anything contagion clasp is an option.

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Posted 17 January 2011 at 08:36

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For a group game this deck should perform really well. For a 1v1 game, depending on your oppenent you may find yourself wanting more speed or more control.

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Posted 17 January 2011 at 09:03

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any suggestions how to make this a better 1v1 deck but still keeping the core idea of profilerating creatures and poison counters with some lethal combos?

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Posted 17 January 2011 at 10:37

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i would deffinately add kuldotha forgemaster, maby a blightsteel if you could get ahold of one.
please look at my infect deck. http://mtgvault.com/ViewDeck.aspx?DeckID=147302

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Posted 13 February 2011 at 01:38

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I think this is a great combo-infect deck, I would hate to play against it.

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Posted 12 April 2011 at 17:10

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