Omninfinite Rites

by Cruncher on 07 June 2013

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (6)

Instants (9)

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Deck Description

Suggestions appreciated!

Chromatic Lantern - Ramps and fixes mana since this a 4 color deck.

Angel of Serenity - Removes your opponent's threads and combos with itself and the Sphinx of Uthuun.

Borborygmos Enraged - When you don't need mana to play your spells thanks to Omniscience, you can start ditching your lands. Works really well with Enter the Infinite for tons of lands.

Griselbrand / Sphinx of Uthuun - They fill your hand after you started the Omniscience.

Omniscience - Free spells!

Forbidden Alchemy - Our most expensive looting spell, thus only 2.

Izzet Charm - Looting, burn, counter, this is perfect.

Nicol Bolas, Planeswalker - Artifact, Enchantment, Planeswalker, land removal and creature steal, he removes any advantage your opponent had.

Enter the Infinite - With Omniscience and Borborygmos it's basically an instant win.

Faithless Looting - Cheapest looter we have.

Obzedat's Aid - To get Omniscience, Nicol Bolas or any of your creatures.

Unburial Rites - In case you don't draw into Obzedat's Aid, also 1 turn faster if you don't draw into Chromatic Lantern, at least for your creatures.

How to Play

The turn 4 win:

T1: Faithless Looting -> Discard Omniscience

T2: Whatever (Loot more if you didn't discard Omniscience on T1)

T3: Chromatic Lantern

T4: Obzedat's Aid -> Omniscience -> Enter the Infinite + Borborygmos -> Discard all your lands

Deck Tags

  • Standard
  • Reanimator
  • 4-Color

Deck at a Glance

Social Stats

6
Likes

This deck has been viewed 1,643 times.

Mana Curve

Mana Symbol Occurrence

103219144

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Omninfinite Rites

I was really in need of a new deck to replace my Door To Nothingness deck. I am defiantly going to build this one. Amazing deck.

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Posted 07 June 2013 at 18:14

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Thank you!

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Posted 07 June 2013 at 19:45

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I think 2 Nicol bolas is 2 greedy...ha...funny?....right? Anyway, I think you should drop 1 Bolas for another alchemy or rites. Another thing, you have no early game. If you go up against aggro, you will just lose unless you get lucky and hit an angel turn four and by then it still will be too late. So, I would take out 1 omniscience, 1obzedat's aid, 1 bolas, and 1 lantern for removal or wraths. 4 verdicts will hell reset the board.

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Posted 07 June 2013 at 21:28

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Well the Angel, Bolas, Boroborygmos and Izzet Charm are my "removal" cards, also every creature I have is a good blocker, with Griselbrand giving me 7 life per block he shuts down aggro, too.
If I survive the first three turns I should always have either Obzedat's Aid or Unburial Rites ready, most decks don't beat me that fast.

I filled the sideboard with removal, if the deck goes up against aggro there's a chance I lose the first game but then it should go quite well the next two.

Thanks for your input :)

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Posted 07 June 2013 at 23:00

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Fair enough. I really like this deck. I might proxy it and test it out.

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Posted 08 June 2013 at 13:53

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I like the addition of your combo to what would be an average reanimator deck, but it seems to be a bit unstable unless you hit a chromatic lantern turn 3. You should have some other ramp/mana fixing in that slot as well. Otherwise, I love it.

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Posted 07 June 2013 at 23:33

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It's just hard to find good mana fixing that early on without using green, which I can't since it would hurt the mana base even more. The any-color lands are very clunky and slow, so I prefer to just wait another turn instead of paying {1} to get a tapped land.

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Posted 07 June 2013 at 23:50

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Rakdos Keyrune will help with ramp and aggro.

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Posted 08 June 2013 at 13:56

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