daboonzter

14 Decks, 12 Comments, 0 Reputation

Shuko is a cool card, but because its so similar to Bone Saw I didn't necessarily need room for it, good side board though

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Posted 08 January 2014 at 22:28 in reply to #424289 on Kor Equipment $20

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I agree with you on the Explorer's Scope, therefore, I removed it and added in Auriok Steelshaper, however, i was trying to maintain the price at $20.00 for the average but i couldn't help myself, Auriok Steelshaper fits in this deck too well! Cheers!

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Posted 08 January 2014 at 22:28 in reply to #424265 on Kor Equipment $20

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Yeah, the tokens are mainly weenie blockers or if i want to defeat my opponent by overall health, generally this decks just a fun idea i had. And yes thats genious thinking, im not used to seeing artifacts being destroyed because my group of friends don't tend to use very many artifacts.. Thank you for the comment, i enjoy feedback!

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Posted 02 January 2014 at 16:41 in reply to #423542 on Kemba's Equipment

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Haha, this is awesome, me and my friend just got some old cards so hes constructing an old tribal dwarf deck, while i, am constructing a tribal orc deck. As you probably know, its bad enough even finding some orcs, let alone enough synergy to make a damn deck. We know they probably will be terrible but its fun, and this is the first orc deck i found, that has a strategy! Cheers! xD

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Posted 25 December 2013 at 16:20 as a comment on Orcsies

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I've got the deck up and running and damn its working very well!!!!! However, i added reliquary tower, i tend to be sacrificing too many of my cards ;]

Very successful! Thanks for your help man!

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Posted 26 July 2013 at 03:03 in reply to #377897 on Merfolks

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Very good point, i guess i could throw in another massive raid and then 4 krenkos command, that might change the pace a bit :)

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Posted 18 July 2013 at 20:56 in reply to #380025 on Mono Red Goblins

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I havent made an EDH deck but this one looks cool, i think when i start i planned to make a red/green token swarm kinda deck and this is right up my ally! looks interesting ^.^

Cheers

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Posted 18 July 2013 at 20:53 as a comment on EDH Ulasht, the Hate Seed

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Thank You, i like the monored goblin exploding army the most, im thinking about adding krenkos command back into my deck, 2 1/1's for 2 mana, i like it! theirs a few spells i like but honestly, im very content with how this deck has been working for me though! I appreciate the ideas though !

Cheers!

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Posted 18 July 2013 at 20:45 in reply to #380025 on Mono Red Goblins

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However, after changes, to keep my deck content with 60 cards (mostly because its a pet peeve of mine) I removed the two cackling counterparts. It seemed interesting, yet if I were to draw it, its not going to be a huge game changer, it'd add a nice twist to my deck but i think i could be just as okay without it!

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Posted 18 July 2013 at 18:11 in reply to #377897 on Merfolks

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Thank you so much! I'm not even close to dieing, i absolutly love constructive criticism, it is very much appreciated!

From the looks of it, the fact that i can bring tribal sorcery back and forth, and keep untapping merfolks at the end seems like Summon the School would be a fantastic benefit!

As for counter spells, i suppose if im getting merfolks out that quickly, by the time they have enough mana to summon anything dire to counter, i should have a lullmage ready to tap it anyways, plus, essentialy i can block anything by simply using Sygg's abilility to gain protection from whatever the creature is, just in case they do get something out!

Plus, this is just a basic template for my deck, im sure i will take creatures back and forth, in and out just to try out, as of right now, being well adjusted to my mono red goblin deck, im looking too fast pace. However, this lockdown idea is EXTREMELY interesting to me, i highly enjoy control, especially making my friends frustrated because there is literally nothing to do. Im like the asshole magic player (if you couldn't tell by the fact that i have mono red goblins) who always has the most obnoxious techniques! I pride myself in that :)

Again, thank you very much, not very many questions, this time, i think im going to get ready to put money into this deck and watch it unfold! Thank you again, so much for your help!

Cheers!

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Posted 18 July 2013 at 18:02 in reply to #377897 on Merfolks

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I'm also debating on adding Seahunter to my deck, for four mana, i could add a human that is a 2/2, and for 3 mana could add ANY merfolk to my deck. However, the downsides is that he is not benefited by any of my merfolks abilities or spells, is four mana and an additional 3 just to add a card that Merrow Harbinger could grab for me if it was that big of an issue. Again, this is another thing i would like your input on due to the fact that you are more experienced with merfolks.

Another question, or option i should ask, is if i should bring more counter spells, seems fit for merfolks, i went more for a swarm/islandwalk kind of feel, so i could peck off damage thats unblockable, seems like im leaving space open for attacks, i plan to make this deck in real life but before i spend money i want to know if it would benefit me to have more counter spells, maybe cancel or 2 mana counters such as mana leak.

Also, is there any other white merfolk cards that may be beneficial, i do enjoy the white aspect, white has a lot of control, but i hate being a blue deck with white splashed in it. I'd prefer more blue than white for merfolks (Just like most people) but i'd like to have a few more white cards, i see a few cards i could take out anyways.

Thanks Again!

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Posted 17 July 2013 at 20:28 in reply to #377897 on Merfolks

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Thank you very much for the input, i actually do hardly anything with blue and this is my first attempt, at first i did have white in there and a lot of cards you suggested but i was overwhelmed with blue and decided to take it out. I will completely agree with your intellectual opinion on it, especially because it sounds like you know what you're doing much more. Keep an eye out for any changes, I'd love more intake on it, mainly because im tired of my goddamn goblins, and wanna try a less douchy fast paced deck, and merfolks seem very subtle in control, which for my side is interesting! Thanks again!!

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Posted 17 July 2013 at 20:01 in reply to #377897 on Merfolks

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