Pair o' Sevens (Gigantomancer ..

by Darago on 12 August 2010

Main Deck (60 cards)

Sideboard (15 cards)

Instants (6)

Fog3xFog

Land (1)

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Deck Description

A solid, solid aggro-combo deck I've developed for a while. (I had a preliminary version of it featured in an article on magicthegathering.com! Check it out here: http://www.wizards.com/magic/magazine/article.aspx?x=mtg/daily/ftl/96) The basic plan, for those of you too lazy to determine it from the decklist, is:

1) Ramp into Wild Pair. Ideally, do so by turn 3.
2) Cast any 1/1. Search your library for Gigantomancer.
3) Cast any other 1/1. In response to Wild Pair's trigger, activate Gigantomancer's ability and make the new 1/1 into a (decidedly more surly) 7/7. When Wild Pair's trigger resolves, you'll be able to search for a 7/7; pull out Iona, Shield of Emeria. Name the color their removal is.
4) On your next turn, pump everyone and swing for what will presumably be lethal.

Corollary: If your opponent is packing painful disruption for your combo, they you can play the deck like Aggro Elves and drop a Joraga Warcaller or two. This puts a lot of pressure on your opponent to always have disruption for your strategy.

Deck Tags

  • Combo

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

700043

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Pair o' Sevens (Gigantomancer Aggro-Combo)

Meph has deleted this comment.

Posted 22 April 2011 at 13:35

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I had an idea for a variant with Wild Pair after playing with you.
It probably can still be tweaked a bit, but here is the deck list with the rough idea and explanation.

4x Wild Pair
4x Wirewood Symbiote
4x Concordant Crossroads
4x Deranged Hermit
4x Llanowar Elves
4x Fyndhorn Elves
4x Elves of Deep Shadow
4x Priest of Titania
1x Gaea's Cradle
4x Urborg Elf
4x Tropical Island
2x Breeding Pool
2x Yavimaya Coast
8x Forest
1x Shrieking Drake
3x Devoted Druid
3x Regal Force

Main strategy is to put Wild Pair and Concordant Crossroads into play as soon as possible, then play some more small creatures to tutor for multiple Deranged Hermits and overrun your opponent with a large amount of pumped squirrels at the same turn.
Crossroads also help the elves produce mana the turn they come into play.
Wirewood Symbionts can untap Priest of Titania by returning a ost Elf to hand and also has synergy with Wild Pair in case you have Crossroads and Wild Pair out, but no creature in your hand.
Regal Force is a good green card drawer. It rewards you for your little elves in play. If you happen to have rough amounts of mana but not so many creatures in play you might also just hardcast a Deranged Hermit and then Regal Force and draw cards for each squirrel, too. That's nuts.
The best part is the blue splash though. By adding the duals/painlands and Urborg Elves you will very likely be able to produce some blue mana by the time you have Wild Pair out.
If you happen to have only one creature in hand and no Symbiont out, or only one Symbiont and no creature in hand, go tutor for the Shrieking Drake! It triggers Wild Pair for U, then bounces itself back to your hand. Rinse and repeat. You can also utilize it to bounce a Regal Force back to your hand if for example you are still missing your Crossroads, but have your other combo pieces ready.

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Posted 22 April 2011 at 14:00

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