Werewolf

by DedWards on 21 April 2017

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Never played a Werewolf deck before and I've played against few. This is designed to where I would start playtesting to see what does and doesn't work.

How to Play

Play humans.
Attack with werewoves.
...
Win?


Being a tribal deck, I included lords: Mayor of Avabruck, Immerwolf, and Howlpack Resurgence.
Geier Reach Bandit (once transformed) allows your Werewolves to start with the good side up
Immerwolf keeps your Werewolves good side up.
Kruin Outlaw (once transformed) provides Menace to all your Werewolves.
Lambholt Pacifist, Reckless Waif, and Village Messenger at just cheap (mana wise), efficient Aggro Werewolves.
In addition to being a Fog, which helps you be more aggressive, Moonmist can be used at the end of a turn to transform all your humans.
Lightning Bolt was added as you always need some early removal.

Deck Tags

  • Modern
  • Tribal
  • Werewolf
  • Gruul
  • RG

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 205 times.

Mana Curve

Mana Symbol Occurrence

0002519

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Werewolf

to post a comment.