Land of the Elfs

by demonking28 on 19 March 2013

Main Deck (99 cards)

Sideboard (1 card)

Creatures (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

an elf based deck with two ways to win. one is to use the pinnicale and the other is simple elf over powering damage.

comments welcomed.

dont forget to check out my blog page. free to sign up and join in the discussions. thx.

http://cardgametalk.wordpress.com/

Deck Tags

  • EDH
  • EDH Elfs
  • elfs
  • Mono Green
  • Creature-Based

Deck at a Glance

Social Stats

5
Likes

This deck has been viewed 1,807 times.

Mana Curve

Mana Symbol Occurrence

000079

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Land of the Elfs

Fastbond is banned.

With such a low curve and most of the elves being able to generate mana, 34 lands is actually too many. You could easily cut it to ~28 or even less if you wanted. The deck can easily play off 2-3 lands.

Harrow is a very risky ramp spell. If you have any counter magic in your meta I would suggest replacing it with Cultivate or some draw spells. Losing a land to a counterspell when trying to ramp can be painful.

You need to add a fair amount of draw spells. Harmonize, Sylvan Library, Momentous Fall, etc... Green is awesome at drawing cards. Playing such a low curve, you'll be out of cards and top decking within just a few turns and you cannot afford to run out of steam in a small swarm deck.

Since you're running Green Sun's Zenith, I would suggest adding Dryad Arbor. It makes for a great turn 1 ramp spell that shuffles back in.

If you can afford a Gaea's Cradle, it's about the best land you could have in such a swarm deck.

Keeper of Progenitus might not be worth it. Sure, doubling your forests is great, but doubling mountains and plains at the same time may be too detrimental. Just use Caged Sun or similar and pump all your weenies at the same time.

Yeva would be pretty good to enable a sneak attack of elves EoT. Also throw in Concordant Crossroads to get some haste after a big GWave or similar play.

0
Posted 04 April 2013 at 12:19

Permalink

fastbond maybe banned, but if my group allows it then its fine. kinda came across it by mistake actually. u have some good ideas but the lands r going to stay at the count they r. the main win is to use Helix Pinnicale for the win out of no where so i need all the mana i can dump. i do like the idea for caged sun so making that change would be better.

http://cardgametalk.wordpress.com/

0
Posted 05 April 2013 at 00:49

Permalink

I love the idea here! I do think you might need some more draw so that there's a higher chance of drawing Helix Pennicale (the Planeswalker Freyalise is really good draw if you can protect it).

You might also consider replacing a few of the Forests with some special land like Thespian's Stage and Gaea's Cradle and an Expedition Map to pull one of them. Those two lands can really work together and give you an incredible amount of mana.

If you aren't too keen on paying over $100 for Gaea's Cradle then (if your group allows) use an alter art. They are fairly cheap on amazon and when I want a card that's really expensive I just use an alter art and nobody cares. I mostly play casual though.

0
Posted 06 February 2015 at 19:58

Permalink

lol thx, this deck is super old and i havent updated anything for this in a long time. the cradle is a good idea and its alot better to find an altered art version haha.

Follow me to make some extra money!
http://allsolutionsnetwork.com/cgi-bin/d.cgi/BE3190/signupb3.htm

http://cardgametalk.blogspot.com/

0
Posted 07 February 2015 at 03:05

Permalink