Stuff the Stuffy Doll!

by Devildemoner on 24 June 2011

Main Deck (41 cards)

Creatures (6)


Sorceries (10)


Enchantments (3)


Land (15)

Sideboard (8 cards)

Creatures (6)

Sorceries (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Kill the stuffy doll! its REALLY FUN! If I'm correct, none of my spells can kill the stuffy doll. So, use your spells to harm the stuffy doll and creature control. Earthquake is amazing damage as well you will get damaged but your opponent will get DOUBLE the damage. Try to kill your opponent before he kills you! which is kinda easy if you dominate his creatures with your spells. I also put fire servant in the sideboard, if your not content with the damage. AND if you get multiple stuffy dolls on the field..... just imagine how much damage earthquake would do.

Deck Tags

  • Burn

Deck at a Glance

Social Stats

21
Likes

This deck has been viewed 20,489 times.

Mana Curve

Mana Symbol Occurrence

000260

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Stuff the Stuffy Doll!

For the most part, this will play like a burn deck. As such, I would love to see some mana acceleration.

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Posted 24 June 2011 at 22:26

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Looks nice. Might think about sliding in a couple Fatal Attraction to stick on the Stuffies.

Automatic 4 damage a turn.

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Posted 24 June 2011 at 23:32

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ty for the tip

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Posted 25 June 2011 at 00:03

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hi just lookin at this and slagstorm fits with earthquake and pyroclasm

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Posted 25 June 2011 at 00:13

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oh wait yeah i saw that card meh dont need it lighting bolt is basicly the same thing and it says choose One right? cause sometimes Choose one means choose both meh i dont know

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Posted 25 June 2011 at 00:39

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choose one deal 3 damage to EACH creatore or 3 damage to each player

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Posted 25 June 2011 at 00:48

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oooohhh didnt see that il put in sideboard

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Posted 25 June 2011 at 03:03

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seething song, rite of flame, geosurge. all for more mana.

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Posted 25 June 2011 at 01:24

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lol ty very much for the suggestions

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Posted 25 June 2011 at 02:27

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look at my ignore deck

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Posted 25 June 2011 at 02:28

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flame slash! Heat Ray! get em man!

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Posted 27 June 2011 at 16:47

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I hate Stuffy Doll... usually see it in white with Paraiah and Guilty Conscience on it though.

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Posted 28 June 2011 at 03:08

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i have a deck based on stuffy doll and guilty conscience: http://www.mtgvault.com/ViewDeck.aspx?DeckID=187752. check it out.

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Posted 28 June 2011 at 03:28

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Posted 29 June 2011 at 03:01

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Posted 29 June 2011 at 03:05

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Posted 29 June 2011 at 03:12

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pretty funny deck i love it actually, want a tip, i think you should take out a puncture blast and put in a lightning bolt. lightning bolt is just so good imo, and it does the same as puncture blast but for three mana. and you cant use more than 2 puncture blasts on your stuffy doll it will go to graveyard because of 0 toughness. but you CAN lightning bolt stuffy doll. the only advantage i see to puncture blast is that it can weaken a creature so you can kill it next turn. but if you had a lightning bolt you could probably squeeze THAT in and kill it ANYWAYS in SAME turn.

Also, Chandra's outrage hurts you. Take out your 2 Chandra's Outrage and your last Puncture Blast and put in 3 Flame Slash (R: 4 damage to tar creature. Sorcery). Sure, Flame Slash can't target your opponent, but it does 4 damage for 1 red. I don't really know what else you'd take out for a fourth flame slash. Maybe a prodigal pyromancer. Because, I don't like prodigal pyromancer. He's going to get wiped out by your own nukes, and he's slow. And then you could take out the other prodigal pyromancer and put in another fatal attraction.

And LASTLY:take out red sun's zenith and put in 2 more earthquake. There's a downside and an upside to this. The downside is that you lose your ability to nuke an enemy flier. the upside is that when you cast earthquake you'll do twice X damage to your opponent, whereas with red sun's zenith you'll only do X. Earthquake is also better because since you have no creatures you're going to want to nuke your opponents', so unless your opponent has fliers, you'll kill his dudes AND do double X damage to your opponent; the only thing you lose when you drop red sun's zenith is the ability to nuke fliers.

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Posted 29 June 2011 at 03:37

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wow... i never saw those errors... ty man ty alot

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Posted 29 June 2011 at 20:57

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when grim lavamancer comes out in m12 (or you can use the old version) it might help the deck. you should really try making this deck 60 cards though.

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Posted 29 June 2011 at 21:48

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just a fun and casual burn deck. no need to put 60 cards. if i did i would have to add black to get retrieve cards for stuffy doll.

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Posted 29 June 2011 at 23:22

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White can find artifacts.

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Posted 29 June 2011 at 23:48

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ahhhhhhhhhhhhhhh. hey! that's a good idea you should do it, lol.

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Posted 29 June 2011 at 23:30

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You should add white just for Spirit Link, on Stuffy Doll.

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Posted 29 June 2011 at 23:46

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if you use guilty concsience(i probably spelled it wrong)on stuffy doll it's an automatic win.

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Posted 30 June 2011 at 00:04

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If you add white, you can run Spitemare and two of the best cards to use with Stuffy Doll, Pariah and Guilty Conscience.

Also, where is your Pyrohemia?

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Posted 30 June 2011 at 00:24

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if there are a few more people who put suggestions on making this deck 60 cards and give me a few examples of white artifact retrieval i'll make it 60 cards

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Posted 30 June 2011 at 02:00

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Enlightened Tutor

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Posted 30 June 2011 at 03:17

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Is there a place where i can get a copy of this deck?

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Posted 30 June 2011 at 01:23

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Just cause of all the mana, maybe tower of calamities, or shivan meteor, though that last one doesnt have a lot of mana nessisary

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Posted 30 June 2011 at 03:05

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have you ever thought of spitemare for this deck. With the number of cards dealing damage to each creature you can use spitemare to rack up some more by having spitemare deal more damage to the stuffy doll or to the player depending on the board.

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Posted 30 June 2011 at 03:09

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yeah I guess i'll put it in the sideboard, I just don't think anybody would block it

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Posted 30 June 2011 at 20:33

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shivan meteor? anyone?

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Posted 30 June 2011 at 03:17

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yeahhhhhhhhhhhh

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Posted 30 June 2011 at 20:32

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My only concern is keeping the stuffy doll in the board, otherwise, its just a creature that will get exiled or put in the bottom of your deck and stuff

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Posted 30 June 2011 at 11:32

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Very fun combo idea, gj.

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Posted 30 June 2011 at 14:13

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love it, just needs to be 60 cards

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Posted 30 June 2011 at 15:33

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Shivan Meteor for the damage and suspend it early for the countdown to destruction.

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Posted 30 June 2011 at 16:16

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Maybe some ways to retrieve a stuffy doll in case you can't get one opening hand or can but get mana locked or something.

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Posted 30 June 2011 at 23:16

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Pyrohemia?

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Posted 01 July 2011 at 06:37

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Yes, Pyrohemia is a must. And Spitemare too if you want an alternative to Stuffy Doll. If you add white consider Purity to transform all the damage you take thanks to Pyrohemia or Earthquake in life gain.

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Posted 01 July 2011 at 17:50

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I am going camping for the next 3 days so I can't change the deck I'm sorry. When I come back I will go straight to changes.

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Posted 01 July 2011 at 18:38

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Forget white keep it red add scarecrones or skeleton shards to bring stuffy doll back pretty simple and nice combo. Glad u did it differently than every one else does

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Posted 02 July 2011 at 17:50

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Stuffy Doll + suspended Shivan Meteor = Sephiroth's Meteor from Final Fantasy VII

...nice. :)

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Posted 02 July 2011 at 18:45

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lol yeahh i luv ff

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Posted 04 July 2011 at 21:43

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Hey this is a cool deck. Stuffy Doll combos are awesome because they are still pretty original. Nice job doing something your own way instead of making another tendrils/burn/etc deck. I want to make a Stuffy deck sometime soon too. I made a really original howling burn deck:

http://www.mtgvault.com/ViewDeck.aspx?DeckID=204799

Uses my favorite cards pretty well.

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Posted 05 July 2011 at 15:28

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put chandra the firebrand in, http://www.mtgvault.com/ViewCard_Popup.aspx?CardName=Chandra, the Firebrand&Edition=M12&Print=1. i just saw the new m12 planeswalkers and they made 3 new ones!

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Posted 06 July 2011 at 21:27

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