Infect

by Dick on 11 October 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Sorceries (4)

Instants (4)


Enchantments (4)

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Deck Description

Standard B/G infect deck


plz rate and comment and help me make this a better deck

Deck Tags

  • Aggro

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0024028

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Infect

i like it BUT you should consider adding hand of the praetors. i would ditch the nims and add tangle angler... he would work great with gigantiform and giant growth.

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Posted 11 October 2010 at 16:10

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iv thought of adding the infect lord, but im going for a quick kill with this infect deck, and i think the lord is rather slow.

tangle angler would be good with gigantiform, but idk like with the lord i think hes slow.

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Posted 11 October 2010 at 22:34

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gigantiform is slower than hand of the praetors, and 1 kill spell and you're left with very few options in terms of board presence.

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Posted 18 October 2010 at 21:06

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gigantiform isnt a creature tho.

im going for rather cheap but good infect creatures (with exception to putrefax and corpse cur, putrefax is a game end'er / winner and corpse cur keeps the presure if they kill my infect creatures and if one of them wasnt in my deck the other wouldnt be) and then buffing them up when they arent blocked (which they usualy arent until the person is gonna get 7+ posion counters from my experience, idk why but people dont expect to die when they have 6 or less counters on them even when theres untapped forests in play).

thing is about hand of praetors is that hes only good if you have other infect creatures either in play or in your hand and you have to wait til at least turn 4 to play him, and then he (hand) probably gonna be a blocker instead of a creature being swinging and getting posion counters in, cause you dont want to lose a lord.

idk, i find him extremely slow and extremely bad as a lord.

and suprisingly i dont find gigantiform slow or bad, by turn 5 when i cast it either i win the game or the opponent loses most of his/ her creatures trying to block the enchanted creature (and keep from dying) or (this rarely happens) the opponent wastes a few spells trying to deal with it.
those are things that hand of praetors just doesnt do anything close to even with a 1 turn head start compared to gigantiform.

the best case scenario i can think of with hand of praetors requires it and at least 3 other infect cards to do the same as simply gigantiform and an infect card which is does the same thing and its easier to pull off.

idk, thats my logic and what iv experienced

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Posted 23 October 2010 at 01:24

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Prety decent deck, only a few tweaks I would make. First, you gotta replace 'Verdant Catacombs' with Teramorphic Expanse. It does the same thing except you don't pay a life. Second, there are a bunch of white decks (I have one of mine in mind) whose life gain and mass of creatures you swamp you before they died. Against a deck like that, I would have some nice walls in your deck or your sideboard. Wall of Vines, Carrion Wall, and Wall of Bones come to mind as ones what will do you good.

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Posted 11 October 2010 at 16:12

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why would i replace verdant catacombs with teramorphic expanse? it does save me life but it slows me down, since the land comes into play tapped (the reason why its a common and verdant catacombs is a rare).

so far from what iv seen i havent seen much mass creature decks in standard expect for the "soul sister" deck, and even then i havent seen much of them so idk how they would do against this deck.
if i see enough of them then il put in infest into the sideboard instead of a wall (wall only slows down 1 creature and doesnt deal with mass creatures like ur talking about).

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Posted 11 October 2010 at 22:43

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My pardons, I missread verdant catacombs.

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Posted 12 October 2010 at 15:10

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