Time Sieve

by Dith0rder on 28 June 2010

Main Deck (60 cards)

Sideboard (2 cards)

Creatures (1)

Planeswalkers (1)

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Deck Description

A new spin on the old deck. Start off by stalling, but around turn 5 or 6 you should be able to take as many extra turns as it takes to win the game by using Time Sieve and Open the Vaults (and Quest for Ancient Secrets to make it endless).

Deck Tags

  • Combo

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

1639800

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Time Sieve

take the hedron crabs out for sharding shinx, it goes really well with time sieve.

0
Posted 28 June 2010 at 11:41

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Although I agree Sharding Spinx can be good in artifact decks, it doesn't particularly fit this deck's theme. It doesn't function well as a win condition on it's own, and doesn't lend itself well to existing win condtions. All in all, I think it would just slow down the deck.

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Posted 29 June 2010 at 04:47

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