UG pump infect

by dking on 13 June 2011

Main Deck (62 cards)

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Deck Description

trying to fine tune this for FNM, tried to add a little control into it.

edit:
removed: corrupted resolve and 3 mana leaks
add: 4 necropede, 3 preordain

Deck Tags

  • Tournament

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0140016

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for UG pump infect

I think your deck is tampering with two strategies that don't normally mesh well together...

Aggro and Control. Those counters are a tad out of place when you'll be wanting pump up each creature and not leave mana open for the counter.

I'd suggest finding another 2 drop and dropping in dismember.

1
Posted 13 June 2011 at 17:37

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mk, so lets say i drop the mana leak and the resolves, what do you suggest as replacements ontop of dismember

0
Posted 13 June 2011 at 17:56

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I was playing nearly the same deck today in standard, but did not have the inkmoths...

I added two apostle's blessings to either save my creatures or the livewirelash, or as another means to make my creatures unblockable. Preordain was replaced by gitaxian probe to increase the odds of a perfect starting hand. also cut my lands down to 19, since the most expensive spell is two mana... ok, three if the gambt stays.

I played two times and went 3-1 and 1-3.

1
Posted 13 June 2011 at 19:04

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