R/W Control

by Dl2agn on 16 August 2010

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (3)


Sorceries (4)

Instants (4)


Artifacts (2)


Enchantments (1)


Land (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

This is a standard deck. I have no problems beating anyone other than U/W Control. I would like some comments on maybe helping me against U/W

Deck Tags

  • Control

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 1,377 times.

Mana Curve

Mana Symbol Occurrence

1500400

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for R/W Control

Very nice deck boss. Excellent work, I really like this. The only thing I can think of adding to help you combat the U/W control scenario would be Darksteel Forge + Mycosynth Lattice, but then again w/ control they get rid of them before you can play 'em from the stack. Hmm... that's a good challenge actually, I'll have to think of it. but I give ya 9.5 Stars on this guy. I'd appreciate a rating & review on one of my decks too. Goodwork boss!

0
Posted 16 August 2010 at 04:39

Permalink

I think your best bet for U/W Control is to sideboard out some of your expensive things for Mana Barbs.

0
Posted 16 August 2010 at 09:48

Permalink

i run u w and mana barbs kills me every time. thats what id put in it.

0
Posted 16 August 2010 at 14:59

Permalink

okay so ive heard alot about mana barbs but i really dont know how to use it. how many do i run?

0
Posted 16 August 2010 at 15:21

Permalink

Run like 3 Mana Barbs in sideboard to side in against UW control. When you sideboard, take out some expensive things like Siege-gang and Fireheart and try to add more direct burn spells. Just drop Mana Barbs, burn them, and beat them to death with cheap creatures. All their answers to your spells will cost them mana, which will burn them, and if they try to play their expensive win conditions, they'll just get rocked by the mana barbs even harder. It makes it nearly impossible for U/W to win if you get enough early dmg before you drop barbs.

0
Posted 16 August 2010 at 16:21

Permalink