Epic Experiment

by drespar on 26 November 2012

Main Deck (60 cards)

Sideboard (15 cards)

Planeswalkers (3)

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Deck Description

To start, I only chose Experimental as the deck type because it fits xD This is actually tournament quality.

So to begin the game, we start the mana ramp with mana bloom, farseek, and ranger's path. It's possible we will miracle into a temporal master, or a terminus (to try to get one faster, you can think twice on your opponents turn, and it will count as your first draw, allowing you to queue up your second turn) As it stands as well flyers are not in a ridiculous abundance, you can bide time with Increasing Devotion. After a certain point, you drop Epic Experiment for a massive X, this is where things get fun.

So you start flipping through your cards, you flip into terminus, bottom all cards, come into a increasing devotion, into a boundless realms get 10 lands, go into a temporal mastery, queue up another turn, draw into increasing vengeance, queue up another turn. next turn flash back increasing devotion, and flashback increasing vengeance, you now have 35 humans on the field, swing for lethal.

Alternatively instead of increasing devotion you use increasing confusion, and mill them out the same way.

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

14170813

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Epic Experiment

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