(Standard)Idle Hands -> Devil'..

by enel39 on 26 April 2012

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Description

"A devil's hands are never idle"
"Behind every devil's mayhem lurks a demon's scheme"
"It's not fun until someone looses an eye"
"Demons massacre, devils annoy"

Deck Tags

  • Aggro

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,969 times.

Mana Curve

Mana Symbol Occurrence

0190240

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for (Standard)Idle Hands -> Devil's Playground

I think that Tibalt is going to become a pretty frequently seen card in the near future.

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Posted 26 April 2012 at 18:39

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yea, for 2 mana he's a low risk PW with some pretty flexible uses. I like him mostly because you can get him out early and I think mentally, players don't like PW's on the board for too long. So opponents will likely scramble to get rid of him.

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Posted 26 April 2012 at 19:27

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plus, if you can keep him out, use his -6, to take all creatures, then use sundail of the inf. to keep them all.

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Posted 26 April 2012 at 19:52

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ha, that's a nice idea.

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Posted 26 April 2012 at 19:55

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i like it, but i feel like you need more spells if your going to run x4 Delver and plan on having them flip to become a threat. Maybe drop the chamber breakers and add 2 more uncanny speed.
Turn one you play your delver turn two you flip it and add +3/0 to swing for 6.

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Posted 26 April 2012 at 22:27

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yea I was thinking that too. Might be a good idea.

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Posted 26 April 2012 at 22:48

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i like rush of blood for this too

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Posted 05 May 2012 at 19:15

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the creatures' power in this deck isn't particularly high. I think I benefit more from uncanny speed in this case, though I'm always debating between uncanny and rush of blood every time I put one in.

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Posted 06 May 2012 at 10:50

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