11. Self-Mill Aggro (Dark Asce..

by Expodydus on 16 February 2012

Main Deck (60 cards)

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Deck Description

I really wanted to make this during Innistrad, but the cards just weren't quite there. But with Dark Ascension, I think we have the card-base we need to pull this deck off. Try it out and let me know how it works for you.

*~*~* PLEASE COMMENT *~*~*

Deck Tags

  • Graveyard

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 2,223 times.

Mana Curve

Mana Symbol Occurrence

0140024

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for 11. Self-Mill Aggro (Dark Ascension Standard)

This deck really needs more mill to it, dream twist is the perfect match. not only is it one blue at instant speed but it also has flashback that can be used for a second shot. and for a sell mill as the main component where is the laboratory maniac? heres the changes that I would make:
-4 Screeching Skaab
-2 Ghoultree
-2 Wreath of Geists
-2 Deranged Assistant
-2 Island
-2 Forest
+2 Memory Erosion
+4 Dream twist
+2 Thought Scour
+2 Laboratory Maniac
+4 Evolving Wilds

These changes should not only make it faster but would provide a better win condition. I hope this helped!

1
Posted 17 February 2012 at 01:04

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I agree. Especially since I hate losing to token decks, and the sad part is all they would have to do is smile at you till you draw no cards ...

0
Posted 17 February 2012 at 11:16

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Needs trample

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Posted 19 February 2012 at 01:46

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I really don't see a need to put in mill that doesn't actually get you a card in hand. There is tons of mill in Forbidden Alchemy, Mulch and Tracker's Instinct. Screeching Skaab is also an early defense before you build up, so I doubt I will put in Dream Twist to take out something useful (Mill is a bi product of almost every other card in the deck). The addition of Labratory Maniac is definitely a good idea though, I don't really know why I cut him from the original build. Evolving Wilds I think I would exchange for Ghost Quarter though. This deck has basically no control, I was debating whether I needed Mana Leaks in this deck or not.

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Posted 21 February 2012 at 17:00

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You could try vapor snag in this deck.

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Posted 10 March 2012 at 04:57

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