FalseGod

6 Decks, 5 Comments, 0 Reputation

Thats exactly it, most infinite combos are useless unless you can get it off, but as Viagrasaurusrex said, the disruption/removal package does a lot of work in that regard. Allows it to be early, or potential late. But I can see how it is hard to imagine getting it all.

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Posted 05 August 2014 at 15:19 in reply to #491017 on Bitter Sweet Endings

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Deatils on how the deck runs, as well as how to trigger combo is now on here.

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Posted 01 August 2014 at 01:01 as a comment on Bitter Sweet Endings

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I'll pose couple ways to play the deck out when im off work!

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Posted 31 July 2014 at 21:10 in reply to #489515 on Bitter Sweet Endings

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The Crypt Ghast and Heartless Summoning, are actually in the deck to allow for multiple ways to ensure early enough win. Crypt Ghast and Heartless makes it so that with 3 mana, you can both cast crypt champion, and bitter ordeal without having to go to late turns.

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Posted 31 July 2014 at 20:50 in reply to #489515 on Bitter Sweet Endings

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Why not Axebane Guardian? Addsx mana in ANY COMBINATION, where X is number of defenders you control.

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Posted 31 July 2014 at 20:00 as a comment on Infinite Deathtouch

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