Persistent Allies

by fishums on 24 January 2011

Main Deck (61 cards)

Sideboard (0 cards)

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Deck Description

Very Experimental and not sure if it would work. Please help me out to get this working. I think it could be fun.

Using Cauldron of Souls and a sac engine to bounce all of your allies every turn. Most of them have the +1/+1 counter ability that cancels out the persist cost nicely. Even if they only have 1 toughness and go to the graveyard, their ability still triggers.

I haven't built an actual normal ally deck, so suggestions for the actual allies would be highly appreciated.

Edit 1: Remove 2 Grafted Wargear for 2 Culling Dais.

Deck Tags

  • Experimental

Deck at a Glance

Social Stats

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This deck has been viewed 1,179 times.

Mana Curve

Mana Symbol Occurrence

1501169

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Persistent Allies

Persist + Allies... never thought of that one before... I like this very much!

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Posted 24 January 2011 at 16:24

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Thanks! I haven't seen it before, probably because it takes a while to get things going, but I think with some tweaks, it could be good.

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Posted 24 January 2011 at 17:05

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Wow, love this idea! Cauldron + Allies is fantastic!

The only thing you seem to be missing is any sort of card draw; I figure Culling Dais would work just dandily for your strategies.

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Posted 24 January 2011 at 19:54

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That's a great idea. Thanks. I'll take out 2 grafted wargear for Culling dias. Sac engine + draw is perfect.

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Posted 25 January 2011 at 10:51

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