Thanks, i added him. Little low on toxic creatures. For that reason i mix it with necrogen communion.
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Hello, i did clone this deck and removed all the cards i experiment with.For the reanimation I found Torrent of souls. High mana, so opponent won't be tempted to put it to the gy if I hit it with Prodder. Haste, DPS pump. Only viable hit is Zetalpa or weak Soulflayer.I might add some cards to the SB.
Yes you did, I'm thankful for that. Wish you the best and for ur family
Sure, tell me, please :) also look at my mana base. It's awful, u told me that many times (:The Planeswalker serve to balance card disadvantage, heal and also to distract opponent.
Body Dropper looks expensive, no use for Soulflayer. Maybe if I include Rites.The Ob Nixilis should serve to balance card advantage. I do lose some. But as u said it doesn't fit, and i agree.
Thank you, any idea for replacement?
Damn, thats rough. We were talking few weeks back on my elemental deck. Name of that deck is Say hello (:. Im not a troll i can assure you. Btw that deck turn great. Thanks again with the land advice, see ya.
Also light side has always the hight ground Anakin :D
I brought a friend of mine here that a play with. Im glad when ppl comment and suggest cards/ideas. Thats why im here not to flex, copy other players decks or troll.See ya ;)
Hello :D Dont mind that huge SB. Was just for the sake of build the deck. I will hopefuly play with my friend this week with it so i may actualy rebuild it from core so i keep the stuff there.Have a great day sir :)
The thing is, why i put a lot of cycling lands is, because i believe that Uro works same as Briarhorn.Rullings for Briarhorn are: If you cast this card for its evoke cost, you may put the sacrifice trigger and the regular enters-the-battlefield trigger on the stack in either order. The one put on the stack last will resolve first.So when Uro come into the play then i could cycle a land and if Astral Drift is on the board i have a option to drift him away before sacrifice resolve, so he will proc on the end of the enemy turn again.Am i correct?
Good idea, thanks :)
Hey, u may look here for some ideas: http://www.mtgvault.com/flextion/decks/porcelain-engine/(Complicate isnt at Modern so can be easily replaced for some other stuff to keep deck in Modern)I recommend u Wurmcoil engine with Academy Ruins and 4x Tezz, he is amazing and Fabricate as well.Then u have chance to downsize ur number of Scourglass to 1.Try to have exactly 60 card in ur deck.gl&hf
Hey, thanks for ur advise.I would like to say that i need only cards what are in modern so Meekstone is out but it looks great to exalted decks.Silent Arbiter is one way to go but in my case it doesnt help me so much. Sideboards are filled with anti-artifact cards or decks what include giant growth or similar things will be still problematic.Sure, it depends on deck what u play against.U have right that i should to change the Dramatic Rescue and Crystalization for Akrasan Squire.Shielding Plax is great card to have against spell or boost decks. Its like perma Vines of Vastwood without kick but u draw cards instead also it works great with Sovereign of Lost Alara same for Steel of the Godhead.These two auras i would like to keep in decks for sure.Turn to Mist is one of spells what u can use everywhere. The best options for me is block with Coiling Oracle and then Turn to Mist and u get advantage from it.Im not sure if is good to exile opponents creatures with Path to Exile. At early game its huge boost for him, its better to get ur creature to block and then exile it.Mana isnt the problem here, just the minimum options what u can do at opponents turns, thats reason why i like these combat tricks.I have one question, can creature have more then one exalted ability? If u summon Sublime Archangel?I think, its not possible just one exalted can evaluate per creature.
Hey, i updated my old exalted deck. i would like hear ur suggestions.I did few changes, u always advise me more lands to 3 color deck so i bring more of them even if i have mana ramp, also i down size number of creatures cause the exalted has burst dmg from one at combat phase anyway.Block phases are what worried me in old version. So i did few changes at spell arsenal as Silence (nicely can counter fast decks, and it was response to Burning-Tree Emissary and similar things, Detention sphree on planeswalkers and double creatures on board, crystalization was there and is still there for catching nasty creatures. Supreme verdict for reset and also work very well with Celestial Colonnade.Deck before: It was unstopable force but it had few blind spots, that was reason to change it to more control deck.Deck today:Tested at 1v1 4:1 , ffa 4:2 for meI was able to catch most of the dangerous monsters on the board. I had always answer for massive attacks and my dmg output was not so bad. Early game it was like 4-6 dmg per attack, when i hit 6 mana i lay Sovereigns of Lost Alara, from that point it was easy.Exalted deck : http://www.mtgvault.com/flextion/decks/noble-ideas-for-better-world/
Not bad, but Aberration affect both players and health/power is counting from both opponents gys and also they are milled until they hit land.Both of them playing similars decks G/R but one of them focusing on more creatures with battalion from Legion Loyalist and few pumping cards the other working with cheap double strikes and many pumping cards.It was handable with artifact deck but they both bring something against and at ffa play its horrible to care about everything if they both focusing me :S So i wanted to payback at mill style :)
Well this is builded for ffa and against both green decks so woodlot crawler is already there from sideboard :D, and thats the reason why is Mind Grind instead of Mind Funeral.I think u will advise me a Jace, i hate any Jace... so another card what can be in... Perplex is here for transmute for Doppelganger / Far//Away and also sometimes can happen that opponent rather discard his hand. In theory i should be able to mill some good creatures from opponent library and steal it with Doppelganger until that time i have to block with Crabs and Infiltrator if there will be good early pressure.Anyway Woodlot Crawler is good against most aggro deck cause green is popular in aggro decks and Agony Warp is sweet at early stage of game.Also there is a combo with dull Mindcrack but im not fun of these overpowered combs... i rather try to something more interesting and also more vulnerable, but i never doing deck with one possible winning combination i have no faith in this...here u can mill opponent,steal good creatures from gy or just wait until Aberration to finish the job.. .. Im curious how good Lobotomist can be if he survive few turns :PAnyway healing from lands is good to have if everything fail.I may be able to do good dmg at mid/late game with stealed creatures/Abeeration and still keep milling one oppoenent.
Hey, i just did one too, need ur suggestions :Phttp://www.mtgvault.com/flextion/decks/delicious-lobotomy/
U have right, its sidebaord card for tournaments, but in casual play it can show up too or in another form like Surgical Extraction, it means one bad step and u did even worse mistake then u think :P ... I have necessity to do deck around this playstyle with Circu, Dimir Lobotomist and some mill cards...just for fun and ruin one day of magic with friends :D
Did u ever think about how vulnerable is this deck against Slaughter games and similar things like it? Thats a nightmare!
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