Werewolves Galore

by ForceOfNature on 01 May 2013

Main Deck (59 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Werewolf Deck, or the start of one anyway. Had my first few games with it yesterday and it was land starved, burned out, and rolled over much to my chagrin.

So I am looking at making it bigger and better! Suggestions are welcome.

How to Play

Obviously the point of this deck is to get my werewolves out and turned as quickly as possible. Most of the creatures build or stack, but unfortunately that makes them susceptible to comet storms and then I'm starting from scratch. Equipment suggestions or spell suggestions would be appreciated. I want to make this into either a 60 card brutal duel deck for my "casual" gaming with friends or a 100 card Commander Theme Deck Titled "Something Wicked This Way Comes"

Deck Tags

  • R/G
  • Burn
  • Werewolf
  • Werewolf
  • Help

Deck at a Glance

Social Stats

1
Like

This deck has been viewed 623 times.

Mana Curve

Mana Symbol Occurrence

0002325

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Werewolves Galore

hmm I gotta say, some of the cards in here are not needed at all. think about your artifact, yes its only 1 card but to pay 2 for only 1 life. i think thats unecessary. If you're having trouble building the deck, for now i suggest building it with even numbers. Maybe something like 4 huntmasters, you can add 4 birds of paradise to help with mana ramp. 2-4 instigator gangs depending on the amount of mana ramp you have and the aggresion you want out of this deck. You can stick to 4 lightning bolts just for removal, or 4 searing spears depending on if you want this deck standard or not.

2 or 3 immerwolfs should be good, the more you have in the deck, the less chance that your better werewolves will come.
kruin outlaw man, amazing card.
4 mayor of avabrucks, too strong to give up 2 of them.
you can add daybreak ranger, its a good sideboard ANTI-FLYING card. can be really strong.
ill comment more later but im kind of busy right now XD

1
Posted 01 May 2013 at 21:56

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