GR Doomflame

by ForOhForError on 18 July 2014

Main Deck (60 cards)

Sideboard (15 cards)

Artifacts (6)

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Deck Description

I was messing about with Scuttling Doom Engine ideas and brewed up a really cool combo that I think will be standard playable.

Basically, you combine Scuttling Doom Engine with Twinflame and a sacrifice enabler. This lets you copy your engine, swing with both, and sacrifice the copy (or both) for massive damage.

Once m14 rotates, the decks can fall back on Shrapnel Blast, but Barrage of Expendables seems strong right now.

The deck relies on 3-and-4 drop creatures to stabilize until it can get out Doom Engine.

Deck at a Glance

Social Stats

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This deck has been viewed 1,070 times.

Mana Curve

Mana Symbol Occurrence

0002516

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for GR Doomflame

suggest loosing the servant and the generator, replace with savage-born hydra and primordial hydra. lightning strike with shock. and if you can expend 1 lifes legacy and one twin flame, you can add destructive revelry for removal and direct damage

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Posted 20 July 2014 at 17:53

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Destructive Revelry gets into the sideboard. There are situations where the 3 damage of lightning strike will be more useful than the 2 damage of shock (kills Nyx Weavers and Chief Engineers), and the hydras seem painfully slow.

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Posted 21 July 2014 at 04:48

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they can be, but primordial hydra is amazing, since even if you have say 2/2 next it becomes a 4/4 then 8/8 then 16/16 and so on and with elvish mystic it can be bigger much easier

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Posted 21 July 2014 at 20:45

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Dies to removal way too easily. Also, not in standard?

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Posted 21 July 2014 at 20:56

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