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Merfolk Milling Machine

Land:

12xIsland
4xWanderwine Hub
4xPlains

Spells:

4xIntruder Alarm
4xOblivion Ring

Creatures:
4xDrowner of Secrets
4xInk Dissolver
4xGrimoire Thief
4xMerrow Reejerey
4xSilvergill Adept
2xFallowsage
4xStonybrook Schoolmaster
4xJudge of Currents
2xSygg, River Guide
Posted 01 January 2009 at 02:04

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Looks pretty solid, however what does it do against burn, weenie, or decks capable of pulling out a big creature early game?
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Posted 07 January 2009 at 11:19

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i am not sure if this is anything like the merfolk precon, but if you get that, you may as well just get rid of your other decks. that deck beats us damn near everytime. to the point where we nicknamed the deck merfuckers.
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Posted 07 January 2009 at 16:21

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Its pretty close to the Precon deck. Ive swapped out Merrow Commerce for Intruder Alarm, and added a few more mill cards, cuz I play multiplayer chaos 4 on 4.
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Posted 13 January 2009 at 02:34

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i built off the merrow deck, but i made mine all about shredding, so ive got the drowners and the ink dissolvers, i also put in drowner initiates for my 1 drops, and since i dont attack i put in silver gill dousers and harpoon snipers to help defend myself, once it gets rolling with the merrow commerce and the judge of currents its all kinds of fun, and i put 4 of the river guides in there because they are awesome
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Posted 29 January 2009 at 14:38

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